iamtheend
First Post
This is the feat build/progression I'm taking for my Gestalt campaign very shortly.
Warrior allows me to use my fighter bonus feats for other things including Pounce in the Barbarian Totem class. I also took alternative Monk Abilities like Shadow Blend and Holy Strike.
Lastly my DM has allowed me to use weapon enchantments on my monk.
This character is about charging in and doing full attacks including two weapon fighting with flurry of blows. Suggestions on what to switch up or take would be appreciated.
!Need a Feat!=I don't know what to take for that level.
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Human Monk/Warrior Gestalt
1. Stunning Fist, Two Weapon Fighting, Jotunbrud (Powerful Build), Martial Throw, (Flurry of Blows -2, Improved Unarmed Strike)
2. Combat Reflexes, Pounce, (Evasion)
3. Superior Unarmed Strike, (Improved Uncanny Dodge) (Dark Vision instead of Still Mind from CC, +10 feet land speed)
4. Weapon Specialization (Unarmed Attack) (Holy Strike instead of Ki strike magic from CC, Wall Walker 20 ft instead of Slow Fall)
5. ----- (Purity of Body, Flurry of Blows -1, AC +1)
6. Improved Trip, Knock-Down, Improved Natural Attack, (Wall Walker 30 ft, Movement +20)
7. ----- (Shadow Blend instead of Wholeness of Body)
8. Melee Weapon Mastery (Bludgeoning), (Wall Walker +40)
9. Improved Two Weapon Fighting, (Improved Evasion, Movement +30ft, Flurry of Blows 0)
10. Snap Kick, (Ki strike Lawful, Walk Walker +50 ft, AC +2)
11. -----, (Diamond Body, Greater Flurry)
12. Greater Two-Weapon Fighting, Greater Weapon Focus (Unarmed Attack), (Movement +40 ft, Walk Walker +60 ft, Abundant Step)
13. ----, (Diamond Soul)
14. Crushing Strike, (Wall Walker +70 ft)
15. Overwhelming Assault, (Movement +50 ft, Quivering palm, AC +3)
16. Greater Weapon Specialization (Unarmed Attack), (Ki Strike Adamantine, Wall Walker +80 ft)
17. ---, (Timeless Body, Tongue of the sun and the moon)
18. Weapon Supremacy (Unarmed Attack) , !Need a Feat!, (Movement +60 ft, Wall Walker 90 ft)
19. –--, (Empty Body)
20. !Need a Feat!, (Perfect Body, Wall Walk Any Distance, AC +4)
Warrior allows me to use my fighter bonus feats for other things including Pounce in the Barbarian Totem class. I also took alternative Monk Abilities like Shadow Blend and Holy Strike.
Lastly my DM has allowed me to use weapon enchantments on my monk.
This character is about charging in and doing full attacks including two weapon fighting with flurry of blows. Suggestions on what to switch up or take would be appreciated.
!Need a Feat!=I don't know what to take for that level.
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Human Monk/Warrior Gestalt
Trait: Weapon Focus (Unarmed Attack) (Homebrew)
Flaws: Uncanny Dodge, Intuitive Attack
Flaws: Uncanny Dodge, Intuitive Attack
1. Stunning Fist, Two Weapon Fighting, Jotunbrud (Powerful Build), Martial Throw, (Flurry of Blows -2, Improved Unarmed Strike)
2. Combat Reflexes, Pounce, (Evasion)
3. Superior Unarmed Strike, (Improved Uncanny Dodge) (Dark Vision instead of Still Mind from CC, +10 feet land speed)
4. Weapon Specialization (Unarmed Attack) (Holy Strike instead of Ki strike magic from CC, Wall Walker 20 ft instead of Slow Fall)
5. ----- (Purity of Body, Flurry of Blows -1, AC +1)
6. Improved Trip, Knock-Down, Improved Natural Attack, (Wall Walker 30 ft, Movement +20)
7. ----- (Shadow Blend instead of Wholeness of Body)
8. Melee Weapon Mastery (Bludgeoning), (Wall Walker +40)
9. Improved Two Weapon Fighting, (Improved Evasion, Movement +30ft, Flurry of Blows 0)
10. Snap Kick, (Ki strike Lawful, Walk Walker +50 ft, AC +2)
11. -----, (Diamond Body, Greater Flurry)
12. Greater Two-Weapon Fighting, Greater Weapon Focus (Unarmed Attack), (Movement +40 ft, Walk Walker +60 ft, Abundant Step)
13. ----, (Diamond Soul)
14. Crushing Strike, (Wall Walker +70 ft)
15. Overwhelming Assault, (Movement +50 ft, Quivering palm, AC +3)
16. Greater Weapon Specialization (Unarmed Attack), (Ki Strike Adamantine, Wall Walker +80 ft)
17. ---, (Timeless Body, Tongue of the sun and the moon)
18. Weapon Supremacy (Unarmed Attack) , !Need a Feat!, (Movement +60 ft, Wall Walker 90 ft)
19. –--, (Empty Body)
20. !Need a Feat!, (Perfect Body, Wall Walk Any Distance, AC +4)