[MENTION=6674931]Jimlock[/MENTION] Ill see if my DM will let me swap for it..tho i need to consider it since they will hope for me to disable all them traps ><..thanks!
about some useful Skill abilities, like how i can use tumble and then do a light melee attack on them, but i wanna know...it says i need to have X preq´s..if i have them..say 12 in tumble so i can do the skill ability i just said, if i meet that, i can waste 2 skill points, one for buying the ability and another for rank 1 i think!..but..would it eliminate my current tumble skill???...and would i need to put in extra skill points so i can have more probabilities of it happening??
sure i was at school so it was a quickie replyin the book, Complete Scoundrel, theres something called Skill Tricks, which i can learn if i have the preq's for it..for example the one im mostly interested is Acrobatic Backstab..needing 12 ranks in tumble so i can buy it...says i can acquire this skill trick by investing into it with 2 points...1 for buying it i guess..and the other for rank 1? im not entirely sure, since it just says i should spend 2 skill points in it...Would it be a special type of tumble that i can do IF my DC succeeds ? or if i manage to get a decent roll... Would i also have to invest more skill points into it?
not sure if you have read it..maybe you can help out...
OopsIt's not a feat, it's an ACF.