Blasphemonkey
First Post
A rogue by any other name is just as...I don't know, roguey?


sithramir said:His feats are just insanely wrong. Is he even taking the -2/-2 from TWF feats?
Blasphemonkey said:Actually, since he has a level in Ranger, he gets Two-Weapon Fighting and Ambidexterity as "virtual" feats. Ambidexterity cancels out that penalty you mentioned above.
1st level character.....Dodge
Ranger 1..................Track, Two-Weapon Fighting, Ambidexterity
Tiefling.....................Weapon Finesse (in MM entry)
3rd level character.....Fiendish Bloodline
Fighter 2..................2 fighter feats - Mobility, Twin Sword Style
6th level character.....Outsider Wings
Thanks again everyone for all your help.
Olgar Shiverstone said:Actually ambidexterity + TWF gets you to -2/-2 on attacks. Check the "fighting with two weapons" table in the PHB. Nothing (except for a few broken prestige classes) lowers than penalty.
Another problem here -- he does not get the Weapon Finesse feat that Tieflings in the MM get. MM tieflings get that because they're 1st level monsters -- your player already gets his 1st level feat. So scratch another one.
Unless a race specifically says it gets a free feat in the racial description (not the MM description), it doesn't get it. Tiefling is otherwise a normal race -- so he's got 3 player-selected feats total (1st, 3d, Ftr 1) when you get done correcting his character levels, plus the ranger bonus feats.
No charge.![]()
clark411 said:Unless I'm mistaken, with Ambi and TWF, you're still fighting at -2 / -2.. it's Superior or some other "Bester than Bestest TWF" in the Tempest PRC that totally negates penalties from having more than one weapon active at the same time. Combat section in the PHB has a chart.. regardless, there's no way someone wielding two weapons is not taking penalties for it without more than just Ambi and TWF.
Also, Unfortunately for the Tief, a 3rd level character with any combination of Fighter, Rogue, or Ranger is not going to be able to get Fiendish Bloodline. The Prereq requires a Base Save of +1 in all stats (not total save.. Base- what's on the class charts), and none of the classes have a Good Will save (all have poor) so he's pretty much waiting until his level 6 feat just for Fiendish BLine. With the slow progression of will saves after that, he's looking at picking up Outsider Wings at level 9, or more likely, level 12 if you're playing it by the book.
If you're going to be so nice to him, I'd consider being nice to that dwarven fighter with the inferior stats and poor armor and general bleh comparison to this broken tiefling fellow. Actually, I wouldn't consider being nice to the fighter at all, because I wouldn't be generous with the Tiefling to begin with- my thought process being along the lines of: "If I let Tom have a bonus, Jim should have one and Bill should and Mork should and Jeb should get one too and then everyone will have one and what havoc will this spawn for the next six months of the campaign? Aiiee!"
Retconning his flight capabilities completely until he gets the feat could be easily justified by giving him a wand of flight with two charges left in it.. and he was just making bluff checks with his otherwise primarily decorative wings he hopes to use one day.
Blasphemonkey said:
I am going to seriously recommend to the group that the next time they get into town, they buy the dwarf some good armor and a magical weapon. If that doesn't work, I'll start planting items around that purposefully won't do the Tiefling much good. (Is Full Plate too powerful for 6th level?)
Blasphemonkey said:
Actually, a 3rd level rogue has +1/+3/+1 base saves, so that does qualify. He started play at 4th level (ECL 5), and was at that point a Rogue 3/Ranger 1.
I wouldn't do it like that. He already has nearly max HPs and with a little luck he will roll low on the d10 to be subtracted and then high on the new roll when he regains the level. He could end up with more HP than max! It would be better to subtract the last number rolled (if he can remember it) or an average of his previous rolls (adjusted for the fact that they were not all d10s). Then, when he regains the level, let him roll again. Currently, he his HD is 3d6+3d10+12 and he has 47 HPs, right?Blasphemonkey said:... So I'm knocking him down a level, which doesn't thrill him of course, but he seems to understand. He's rolling 1d10 and subtracting those HP's, BAB and base save are going down, and we're nixing a feat (probably Twin Sword Style). ...
Jens said:I wouldn't do it like that. He already has nearly max HPs and with a little luck he will roll low on the d10 to be subtracted and then high on the new roll when he regains the level. He could end up with more HP than max! It would be better to subtract the last number rolled (if he can remember it) or an average of his previous rolls (adjusted for the fact that they were not all d10s). Then, when he regains the level, let him roll again. Currently, he his HD is 3d6+3d10+12 and he has 47 HPs, right?