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HELP! Rogue/Ranger Tiefling too powerful?!

As others have said, things may look very different if you simply make the character follow the rules. Just checking and correcting the feats (prerequisites and number) and making sure the flying rules are followed could work wonders.

If he has Poor maneuverability, he can't hover and can only turn very slowly, meaning that he probably won't be able to attack every round while flying. Also, he has to move every round so will never be able to make full attacks so no fighting with two weapons. (it's in the DMG, look up maneuverability) It really shouldn't be very useful in combat.

I look forward to seeing what the character looks like when you've made it legal.
 

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Blasphemonkey said:
Correct there. He's a level 1 ranger, level 3 rogue, 5 character levels, yet ECL = 6.

If this isn't a typo, the character is actually wrong on another account (although this mistake weakens him): Tieflings are 1 HD monsters and thus level like characters with no monster HD, i.e. with 1 level ranger and 3 levels rogue he has an ECL of 5, not 6.

Just to add to the confusion...;)
 

Blasphemonkey said:


Correct there. He's a level 1 ranger, level 3 rogue, 5 character levels, yet ECL = 6.



He is rolling very well indeed.



I don't think he's rolling well; he's not rolling at all. It's not possible (unless you have a house rule) for a 3.0 Ranger 1/Rogue 3 with a 14 Con to have 47 hit points. Hell, it's impossible for a 3.0 Ranger 1/Rogue 4 with a 14 Con to have 47 hit points (without the Toughness feat, which did not appear in his list of feats).

A 14 Con grants +2 to hp per die. Thus, even assuming our friend rolled max hit points per level, and assuming the higher class, he has the following: 10+6+6+6+6 = 34 for his classes, modified by +10 (+2 for con multiplied by 5 class levels) for a total of 44. How does this guy have 47 hps?
 

Blasphemonkey said:
Correct there. He's a level 1 ranger, level 3 rogue, 5 character levels, yet ECL = 6.

It is impossible for a charater of that level to have legitimately taken Outsider Wings or even Fiendish Bloodline (unless he went strait rouge to 3rd level) by that point. When he gets his 6th level feat he can take Fiendish Bloodline and then at 9th he can take Outsider Wings.


I did he :rolleyes: try to take one HD outsider for the +2 to his saves and so he could claim "feindish bloodline". What level did this character start at and did you over see it's construction? This character is broken almost beyond repair. He is going to lose his wings there is no way around that (unless you house rule it). At this point he only should have two feats (plus his virtual ranger feats).
 

I believe that a tiefling is considered a native outsider and not a true outsider. Thus he would be affected by hold person spells and such.
 

Boah, this whole thread reminds me of a bard2/rog3 elven minmax girl with Spiked Chain and Expert Tactician/QttE (without meeting the prerequ Dex 19 at the level when she took the feat) who was convinced that she could sing her Bards song improved by harmony (Song&Silence) as well as tumble 20ft and sneak attack some undeads ...
During a surprise round.

She left the PBeM group at once after we politely explained some rule errors.

Edit: Splatbook names.... aren't they all the same?
 
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Assuming I didn't miss new math class and 1+3 doesn't = 5, I'll assume typo and thus think 1 lvl ranger, 4th lvl rogue

Tiefling Rng1/Rog4/Level Adjustment +1, ECL 6.

HD: 1d10+ 4d6 + 10 (Av. 34 hp)*

Skill Points: 4 + Int, at 1st, 8+ int (x4) (Total: 44)*

Feats: 3 bonus (Ambi, TWF, Track, all 1st lvl rgr) + 3 Picked. (1st: Wpn Finesse*, 3rd: Dodge, for example)

Base Attk: +4 (+2 melee, +4 Missile/Finesse)

Fort: +3 + 2 (Con)
Ref: +4 + 4 (Dex)
Will +1 +3 (Will)

Class Abilities: Favored Enemy +1, Sneak Attack +2d6, Uncanny Dodge (Dex to AC), Evasion

Racial Traits: 60' Darkvision, Cold/Fire/Electric Resist 5, Darkness 1/day (as sorc), +2 Bluff/Hide, Native Outsider (Not affected by spells that affect humanoids, affected by extraplanar targeting spells, can be raised/res'ed)

Barring Magical Gear, his stats SHOULD look something like this. If it really IS rgr1/rog3, subtract 6 hps, 12 Skill Points, and +1 to Base Attack and all Saves.

* I also assumed he went ranger 1st

(EDIT: Fixed "New Math" Hit Points)
 
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Remathilis said:
Assuming I didn't miss new math class and 1+3 doesn't = 5, I'll assume typo and thus think 1 lvl ranger, 4th lvl rogue

Looks like you got your new math down allright, or how does +2 Con modifier times 5 levels equal +20 to hp? :D
 

Blasphemonkey said:

Players are all 6th level now. Someone else asked this, so to compare:

Tiefling PC - AC 23, HP 47, Init + 4 (he has 18 dex), Melee + 7, Ranged + 9, Fort + 8, Reflex + 7, Will + 5

Dwarven Fighter PC - AC 15 (he needs some magic armor, he has a shield of arrow deflection but prefers to use his greataxe, so needs both hands), HP 42, Init + 5, Melee + 8/+3, Ranged +7/+3, Fort + 8, Reflex + 5, Will + 3

I'm assuming he's a Ranger 1 / Rogue 3 / Shadowdancer 1?

With these stats: str 14, dex 18, con 14, int 18, wis 14, cha 9


Let's sum up everything that's wrong with this character:

1. More HP than he could have if he rolled max for all levels (44 vs. 47)

2. Isn't eligible for the Shadowdancer PrC.

3. THREE feats to many.

4. At least one feat he doesn't seem to meet the prerequisites for.

5. Really funky saves - +8 Fort, +7 Ref and +5 Will - so, ability modifiers aside, +6 Fort, +3 Ref and +3 Will which doesn't look quite right. They should be +3 Fort, +5 Ref, and +1 Will, for total saves of +5 Fort, +9 Ref and + 3 Will - even if he had a Ring of Protection of some kind, his saves couldn't be what you wrote, they don't add up.

6. Probably isn't using his wings correctly - he has to keep moving, which should prevent him from constantly getting two attacks per round, and the limits on maneuverability and climb rates should make it very difficult for him to flank to begin with.

7. Can't actually make any more shadows.

If this guy knows the rules, it isn't showing... It looks more like he's completely taking advantage of your good will, and ignoring the rules when it's convenient to boost his character.
 
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