Nail
First Post
Anyone check this?Camarath said:I don't believe that the Favored Enemy bonus damage is precision-based in 3.5 since it affects creatures immune to criticals.
Anyone check this?Camarath said:I don't believe that the Favored Enemy bonus damage is precision-based in 3.5 since it affects creatures immune to criticals.
Thanee said:...the only advantage is during surprise rounds and if you have to move and shoot in the same turn....
SRD Favored Enemy enteryNail said:Anyone check this?
There is no mention of the damage not applying to creatures not subject to criticals or applying only with in 30ft as there was in 3.0.Favored Enemy (Ex): At 1st level, a ranger may select a type of creature from among those given on Table: Ranger Favored Enemies. The ranger gains a +2 bonus on Bluff, Listen, Sense Motive, Spot, and Survival checks when using these skills against creatures of this type. Likewise, he gets a +2 bonus on weapon damage rolls against such creatures.
At 5th level and every five levels thereafter (10th, 15th, and 20th level), the ranger may select an additional favored enemy from those given on the table. In addition, at each such interval, the bonus against any one favored enemy (including the one just selected, if so desired) increases by 2.
If the ranger chooses humanoids or outsiders as a favored enemy, he must also choose an associated subtype, as indicated on the table. If a specific creature falls into more than one category of favored enemy, the ranger’s bonuses do not stack; he simply uses whichever bonus is higher.
Nail said:.....which is quite often in the several different groups I've gamed with.
Nail said:I believe that's precision-based damage, and thus not added twice.
The strength and magical bonuses are added twice, no question.
iwatt said:Manyshot is a tactical dream for those who don't get caught up in the max-damage-per round rat race. In 3.5, you will not outdamage the Barbarian with powerettack anyways, but you can stay out of his way.
Sure, you can trade your Manyshot attacks versus a single attack most of the time. There are just too many tactics around this (like tripping, disarming, grappling).