ST said:
Anything else you can tell us about your DM's house rules? It sounds like there are so many that it's difficult for us to narrow down exactly what advice we should be giving you. So far we have limited domains, not many undead, and an XP system that means you can't burn much on crafting because you're going to have a hard time catching up.
Well, I could make a servant of anther god, but would it fit game? Domains aren't limited by house rule, but the theme. We are an a mission of good given by servants of lawfull good god. Lost our leader etc... Anyway. About undeads there have been few in every session I have been (had to skipp some - one reason for being at lower level). And we were hinted that we have seen quite a few undead and that might be a continuing trend ;-). I think that only house rule is that about XP - and is even that a house rule? from combat we do get acording to book and DMG (at least 3.0) says (not by exact words) that XP is given from things done - not killed.
ST said:
I personally find that clerics are a fantastic support caster, and that you can do a lot with those spell slots that you'd be expending on buffs. But it sounds like your character concept's solid there, so I won't push it. I just personally think that straight Cleric is more powerful than mixing it with PrCs.
Well it depends. The main PrC I am taking gives me spells as cleric and turn undead as cleric. I think that saves were same too. So I am losing one point of base attack bonus with that. And there being spells that give BAB or attack bonuses... The other PrC costs more as caster levels because it cast like paladin, but I just like the idea

. I like more to play with character I like and find some logic than all maxed out - sometimes just have to envy those characters when they get to theirs field and beats the s*** out of enemy or something. But have to admit that sometimes I am trying to stretch the rules and hoarding bonuses, but that is not the main thing (at least all the time

).
But I have a habit sometimes changing my plans on the fly if running into something. In one hevy customed D&D homebrew my fighter is turning to librarian (monk&wizard based PrC) whose main interest is books. He is starting to wonder what to with his sword that cost him a lot and he is modifying with runes. It is almost part of him, but it is a sword...
ST said:
I will say that I got a ton of mileage out of using Craft Wand to make Cure Light Wounds wands. In your case Scribe Scroll could fill the same purpose.
From the thread that Shin Okada started, about co-operating when creating items, I got a feeling that wizards scribe scroll can be used. So I am going to some other creation feat - wondorous items be it. At sixth level Cohort who will have some other creation feat. This way we are going to have items like we want.
One thing I found out reading the forums is that clerics should know his spells really well. Let's see how big problem that is going to be - like I told my first cleric. Haven't read those spells too often. Just have to check them every now and and hope I'll start remembering them. Or... is there any good ready made cleric spell reference sheat? Have to google tomorow evening after work - once found one for wizard.
Just edited some typos. I should be sleaping and not writing this. :\