Here Are The Races In The New Eberron Book

According to WotC's Jeremy Crawford, the following eight races appear in Eberron: Rising from the Last War.

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Official versions of previous playtest races: Warforged, Changelings, Kalashtar, Shifters.

Playable versions of: Goblins, Bugbears, Hobgoblins, Orcs.

He goes on to clarifiy that "The playable orc in "Eberron" is a bit different from the orc in "Volo's Guide to Monster's." The playable goblinoids in "Eberron" use the same traits as the ones in "Volo's."
 
Russ Morrissey

Comments

R_J_K75

Explorer
They haven't released exact numbers, and don't talk about the results as openly as they used to, but here is the latest they gave us on Settings:


I do not imagine that much has changed. These surveys apparently draw in 7 figures of respondents regularly, soooo it is difficult to skew them individually.
I find this from WotC somewhat amusing:

"Greyhawk and Dragonlance hew fairly close to the assumptions we used in creating the fifth edition rulebooks, making them much easier to run with material from past editions."

Cant that be said for most settings except for maybe Darksun and Planescape?
 

Parmandur

Legend
I find this from WotC somewhat amusing:

"Greyhawk and Dragonlance hew fairly close to the assumptions we used in creating the fifth edition rulebooks, making them much easier to run with material from past editions."

Cant that be said for most settings except for maybe Darksun and Planescape?
Eberron needed the Artificer Class, and a bunch of fiddley rules that were tested last year. Ravenloft has a lot of room for spooooky things. Spelljammer is...far out.

So Forgotten Realms, Greyhawk and Dragonlance are the three settings in the top tiers that do not need, in their very structure, new systems and options. Given the testing of "spooky" player options in UA 2015, I think they were weighing doing some character options for Ravenloft in Curse of Strahd or an adjacent product of some sort, but ended up leaving them for the Xanatahr's Guid the next year. They could still end up doing a Ravenloft setting book like this one, to be honest. Plenty of room for one.
 

R_J_K75

Explorer
Eberron needed the Artificer Class, and a bunch of fiddley rules that were tested last year. Ravenloft has a lot of room for spooooky things. Spelljammer is...far out.

So Forgotten Realms, Greyhawk and Dragonlance are the three settings in the top tiers that do not need, in their very structure, new systems and options. Given the testing of "spooky" player options in UA 2015, I think they were weighing doing some character options for Ravenloft in Curse of Strahd or an adjacent product of some sort, but ended up leaving them for the Xanatahr's Guid the next year. They could still end up doing a Ravenloft setting book like this one, to be honest. Plenty of room for one.
I was thinking and I know its unconventional but pathfinder is doing it; theyre selling 640 page books at a $60 MSRP. If WotC maybe put out a series of larger books earlier in the edition with more game mechanics, then perhaps they couldve put out more setting specific adventures moving afterward.
 

Parmandur

Legend
I was thinking and I know its unconventional but pathfinder is doing it; theyre selling 640 page books at a $60 MSRP. If WotC maybe put out a series of larger books earlier in the edition with more game mechanics, then perhaps they couldve put out more setting specific adventures moving afterward.
Paizo is interested in generating subscriber for their AP lines: WotC wants to sell books, and get licensing deals from third parties due to the installed base. They have every incentive to do more moderate hardcovers, and it has worked like gangbusters: two books in the top 100 on Amazon right now, one of which is 5 years old!
 

R_J_K75

Explorer
Paizo is interested in generating subscriber for their AP lines: WotC wants to sell books, and get licensing deals from third parties due to the installed base. They have every incentive to do more moderate hardcovers, and it has worked like gangbusters: two books in the top 100 on Amazon right now, one of which is 5 years old!
Just goes to show Im no marketing genius, ad wizard or economist. I can picture me in the first 5 minutes of first 5E brainstorming session at WotC, heres your +5 cardboard box and Leomunds Everlasting Kleenex, clear out your cube, youre fired!
 

Parmandur

Legend
Just goes to show Im no marketing genius, ad wizard or economist. I can picture me in the first 5 minutes of first 5E brainstorming session at WotC, heres your +5 cardboard box and Leomunds Everlasting Kleenex, clear out your cube, youre fired!
Look at how TSR did for 25 years: I'm sure you would do fine!
 

R_J_K75

Explorer
Look at how TSR did for 25 years: I'm sure you would do fine!
Thanks for the kind words, I was partially joking but sometimes my ideas are a little too far reaching. But then again, according to a creative thinking course I took they encourage expressing any random idea that comes to mind as it usually sparks other people around you to react and from that you usually get some great ideas. WotC has radically changed the products they are putting out which I can appreciate even if Im not a fan of some of them.
 

Gradine

Archivist
One important thing to keep in mind is that not all Orcs are (or even were) druids/Gatekeepers. There are still quite a few clans that keep to older traditions of aberration/demon worship. To say nothing of the Jhorash'tar jerks kicking around the other side of the continent.

Not that I'm opposed to a Wisdom bonus for Eberron Orcs by any stretch; just that the one really stand out thing about Orcs in the setting is how deeply in touch with their passions and emotions they are.

From a mechanical standpoint I'd prefer two sub-races; one with a Wisdom bonus (meant to symbolize the druidic clans) and one with a Charisma bonus (meant to symbolize the demon worshipper clans). Taking Charisma as more "force of personality" and less "everyone loves you!" I see it as a good fit for the Eberron Orc, personally.
 

gyor

Adventurer
A new version of the orc for Eberron?

Thank goodness.

The orc from Volo’s really doesn’t fit eberron at all.
It doesn't even really fit the Forgotten Realms because Forgotten Realms orcs have subraces, like the Grey Orcs who traditional get a Wisdom bonus and have a reputation for Divine Magic. The Grey Orcs are the ones who invaded Faerun from another Orc ruled world during the Orcgate Wars and then summoned their Gods to battle the Gods of the Mulan in what was the most brutal divine war in Toril History since the Gods warred with the Primordials.
 

gyor

Adventurer
A new version of the orc for Eberron?

Thank goodness.

The orc from Volo’s really doesn’t fit eberron at all.
It doesn't even really fit the Forgotten Realms because Forgotten Realms orcs have subraces, like the Grey Orcs who traditional get a Wisdom bonus and have a reputation for Divine Magic. The Grey Orcs are the ones who invaded Faerun from another Orc ruled world during the Orcgate Wars and then summoned their Gods to battle the Gods of the Mulan in what was the most brutal divine war in Toril History since the Gods warred with the Primordials.
I guess we have to admit the goblins from Warcraft with their steampunk touch may have been a great influence.

Eberron is the best world to play PCs from "monster" races.
Planescape and Spelljammer are just as good. The Forgotten Realms is just behind those and Eberron. The rest are not great for playable monster races I think.
 

DWChancellor

Kobold Enthusiast
I have a hard time getting excited about settings like Greyhawk and Mystara because they aren't distinct enough (or in Mystara's case rich enough) to stand out from Forgotten Realms.

Of course I'm a dirty heretic who thinks Spelljammer should be married to Planescape in a double tome of awesome. So YMMV =)
 

Paul Farquhar

Adventurer
I just took the Half-Orc from the PHB and changed the following:

1). +1 to wisdom, instead of constitution.
2). Insight proficiency, instead of Intimidation.
3). Detect Magic and Protection from Evil and Good 1/long rest each, instead of Savage Attacks.

The Orc Life Cleric in the party was happy with the changes. She said that she felt like her character really could have been from “some kind of 19th century-Lord of the Rings-mirror universe”.
Eberron lore experts: can orcs get dragonmarks, and if so which ones? if they do there might be subclasses for dragonmarked and regular orcs.
 

MarkB

Hero
Eberron lore experts: can orcs get dragonmarks, and if so which ones? if they do there might be subclasses for dragonmarked and regular orcs.
Under previous version rules, no. As a bit of background, Dragonmarks were deliberately restricted to the then PHB races, as a way to incentivise more people to play those races.

That's less of a concern these days, so it's probably not a design space consideration. Thematically, it certainly wouldn't be a stretch to allow orcs to gain the Mark of Finding.
 

Aldarc

Adventurer
The way things are going, a Greyhawk book will probably happen eventually: however, several settings are ahead in line, and we may see several books use Greyhawk piecemeal first, as Ghosts of Saltmarsh does.

When WotC surveyed peopel regarding their favorite settings for D&D, there three tiers:

1. Forgotten Realms (covered), Ravenloft (covered), Eberron (covered), Dark Sun, Planescape, and Dragonlance

2. Greyhawk and Spelljammer

3. Everything else (Mystarra, Birthright, etc.)

In addition to this book, expect to see Dark Sun, Dragonlance and Planecape before Greyhawk. Maybe even Spelljammer, who knows? Greyahwk might be 50th anniversary material, if you ask me.
Minor Correction: Dragonlance was actually Tier 2.
 

Rhineglade

Explorer
The way things are going, a Greyhawk book will probably happen eventually: however, several settings are ahead in line, and we may see several books use Greyhawk piecemeal first, as Ghosts of Saltmarsh does.

When WotC surveyed peopel regarding their favorite settings for D&D, there three tiers:

1. Forgotten Realms (covered), Ravenloft (covered), Eberron (covered), Dark Sun, Planescape, and Dragonlance

2. Greyhawk and Spelljammer

3. Everything else (Mystarra, Birthright, etc.)

In addition to this book, expect to see Dark Sun, Dragonlance and Planecape before Greyhawk. Maybe even Spelljammer, who knows? Greyahwk might be 50th anniversary material, if you ask me.
I hear that. However the funny thing about surveys is they are not necessarily accurate. What if all the very young consumers (with no money) like the newer campaign worlds but the older consumers (with more disposable income) like the more traditional Greyhawk? You'd be appeasing the young market but they have no money to buy the said product and the market goes stale quickly. I'm just curious if WotC would venture to even try to market for Greyhawk like they do everything else?
 

Parmandur

Legend
I hear that. However the funny thing about surveys is they are not necessarily accurate. What if all the very young consumers (with no money) like the newer campaign worlds but the older consumers (with more disposable income) like the more traditional Greyhawk? You'd be appeasing the young market but they have no money to buy the said product and the market goes stale quickly. I'm just curious if WotC would venture to even try to market for Greyhawk like they do everything else?
God knows that they haven't made any sudden moves here, so I assume they have been doing my a good amount of careful research. They did that big survey last year for demographic and product info.
 

LuisCarlos17f

Explorer
We will see the return of Spelljammer, and there is a powerful reason: Hasbro toys. But they need a lot of playtesting and feedback for the rules about vehicles. Let's notice a charriot with a motor could be the end of the chavalry. With a heavy vehicle you could run over a horde of zombies, or be used by a steampunk goblin civilitation againts your PCs.

Isn't curious? I miss the half-ogre. The half-giant could be enough, but I try to create a story about a female half-ogre as a monster girl who feels like the little ugly duckling, like Hodor from "Game of Thrones" but with her happy end (maybe finding the love with a half-oni/ogre magre).
 

timbannock

Explorer
I find this from WotC somewhat amusing:

"Greyhawk and Dragonlance hew fairly close to the assumptions we used in creating the fifth edition rulebooks, making them much easier to run with material from past editions."

Cant that be said for most settings except for maybe Darksun and Planescape?
I've run Planescape in 5E with minimal work; just had to fit Factions into the 5E rules, and folks have already done that work for me. (Alternative) Only think missing is psionics, which I've never cared about that much, anyway, and there are DMsGuild releases plus the Mystic class that cover enough of that anyway.

Dark Sun is definitely a little harder, I'd imagine.
 

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