HEROES OF DYVERS CHAPTER 5

MacConnell

Creator of The Untamed Wilds
The large crocodile pushes up with its stubby front legs, its body rising unnaturally to a vertical position as its shape changes from reptilian to humanoid. Lathir, no longer a crocodile, adjusts his headband holding back his hair, which is a bit too greasy. His skin is a bit too red and his belly a bit too large. Seeing the advantage of maintaining the appearance he had before shifting to the wolf, he still looks e very bit the part of a Pamarj Orc Shaman. His regular clothing already looks the part, especially with the added Manticore spike hanging from his tunic.

He grins toward the remaining giants in an unfriendly, almost vulpine nature. The fact that the Orcs under servitude of the giant have rebelled gives him impetus for the continued ruse on his part. Also, seeing that Thallok is the worse for wear and having no immediate threats in the area, Lathir/Orc moves quickly toward him to apply some of the healing magic at his disposal.

OOC: Cure Moderate: 2d8+7 = 19
 
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Sylvar B.

Explorer
Sylvar looks around and is relieved at the arrival if the second party, he wasn't sure the Raiders were going to make it out alive. Seeing that his combat skills are not needed at the moment. He takes his lute in hand and begins to sing a song of courage.

Have no fear
Let your courage abound
The end is near
Slay all the evil around

Your sword is sharp
Your aim is true
The sirens harp
Does not play for you

Straighten your back
A job well done
Courage you won't lack
There are battles to be won

The end is nigh
swing your sword
The sun rides high
Courage is the word

Bring your courage to bear
The sun sets on our foes
Before death they will stand
strangled in death's throes

OOC: all allies receive +2 to morale bonus on
saving throws against charm and fear effects and a +2 morale bonus
on attack and weapon damage rolls.


GM: +250 xp for roleplaying (Bardic Lyrics)
 
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Tellerian Hawke

Defender of Oerth
The Battle Continues!

Lathir changes form, causing some of his wounds to close as his physical form reconfigures itself; he then comes up alongside Thallok, and lays a hand on him. Thallok's wounds all but completely disappear, and he feels refreshed!

GM: Thallok was down by 21 pts. Lathir healed him for 19. Thallok is now only down by 2 hit pts. Lathir heals 11 pts. from shifting form. He was previously down by 16 pts. He is now down by only 5 pts.



As Sylvar begins to sing, all of you (including the newcomers) feel inspired, emboldened, and renewed!

GM:
Inspire Courage (Su): A bard with 3 or more ranks in a Perform
skill can use song or poetics to inspire courage in his allies (including
himself ), bolstering them against fear and improving their
combat abilities. To be affected, an ally must be able to hear the bard
sing. The effect lasts for as long as the ally hears the bard sing and
for 5 rounds thereafter.
An affected ally receives a +1 morale bonus
on saving throws against charm and fear effects and a +1 morale
bonus on attack and weapon damage rolls. At 8th level, and every
six bard levels thereafter, this bonus increases by 1 (+2 at 8th, +3 at
14th, and +4 at 20th). Inspire courage is a mind-affecting ability.



Elsewhere, Vulka does something.

The Drider continues to bleed out.

GM: Drider [-8, Dying]


Elsewhere, Nosnra does something.



Current Positions of All Combatants:

00-Big-Battle-Map-Giant-Great-Hall-001-L8.png



Sir Duncan: It's your group's turn! Although the giants in this room have ceased fighting and surrendered, you still hear stirrings of battle to the West (toward the kitchen) and to the South (toward the entrance); What do you do?






[sblock=Initiative Order / DM Housekeeping]
Initiative Order:

5th Round:

Respen: 25[9 Damage]
Kleborn: 22
Nelvandra: 21
Dewydd: 20[41 Damage]
Tam-Tam: 19a
Lathir: 19b [5 Damage]
Sylvar: 19c [12 Damage]
Priestess Vulka (W): 19d1
Huge Drider (D): 19d2
Chief Nosnra (N): 17a
Duncan: 17b
Ebony: 17c
Lenny: 17d
Trav: 17e
Elder Kurok (S2): 16a
Elder Kragg (S3): 16b
Thallok: 16c1 [2 Damage]
Hill Giant Guests (8,9,10,12,13,14,15,16,17, & 18): 16c2
Remaining Ogre Guards (4,5, & 8): 15
Hill Giant Commanders (2,3): 13
Vale: 10 [9 Damage]
Ogre Sous Chef (Ogre #2): 9
Orc Servants: 7
Hill Giant Guards (4,5,6,7,22): 0 (DEAD LAST)


Ogre Chef (Ogre #1) = Dead
Ogre Sous Chef (Ogre #2) = Injured (8) + (9 Non-Lethal = 17 Total) Half Move 24 Hrs, Not visible
Ogre Sous Chef (#3) = Dead
Ogre #4 = Moderately Wounded (11) Half Move 24 Hrs
Ogre #6 = Dead
Ogre #7 = Dead
Ogre #8 =Gravely Wounded (25) Half Move 24 Hrs, Not visible
Tiny = Dead
Bison = Dead
The Drider = Dying (-8)
Nosnra = Moderately Wounded (87) 1 Negative Level Half Move 24 Hrs, Not visible
Vulka =Severely Wounded (208) 1 Negative Level Half Move 24 Hrs, Not visible
Delliak = Dead
Darris = Dead
Elder Kanor (S1)= Dead
Elder Kurok (S2)= Injured (38) 1 Negative Level Not visible
Elder Kragg (S3)= Injured (3) Not visible
H1 =Dead
H2 = Dying (-8)
H3 =Moderately Wounded (59) Half Move 24 Hrs Not visible
H4 =Moderately Wounded (44) Half Move 24 Hrs, Not visible
H5 =Dead
H6 = Dying (-2)
H7 = Critical Condition, Unconscious (-7)
H8 =Severely Wounded (78) Half Move 24 Hrs Not visible
H9 =Moderately Wounded (46) Half Move 24 Hrs [Surrendered]
H10 =Moderately Wounded (46) Half Move 24 Hrs [Surrendered]
H11 =Dead
H12 =Grievously Wounded (93) Half Move 24 Hrs [Surrendered]
H13 =Moderately Wounded (67) [Surrendered]
H14 =Severely Wounded (76) [Surrendered]
H15 =Grievously Wounded (91) [Surrendered]
H16 =Injured (4) Not visible
H17 = Dying (-2)
H18 =Severely Wounded (63) [Surrendered]
H19 =Significantly Injured (13) Half Move 24 Hrs, Not visible
H20 =Significantly Injured (15) Half Move 24 Hrs, Not visible
H21 =Lightly Wounded (27) Not visible
H22 =Moderately Wounded (47) Not visible
[/sblock]

[sblock=DM Notes To Himself]
Doing Things In Room #19: Ogre #8, Hill Giant #4, Hill Giant #8, Hill Giant #3

Doing Things In Room #17: Hill Giant #22

Doing Things In Room #1: Hill Giant #16, Sous Chef Ogre #2, Hill Giant #19, Hill Giant #20, Hill Giant #21, Ogre #4, Ogre #5

Doing Things in Room #10: Elder Kurok, Elder Kragg

Doing Things in Room #7: Nosnra, Vulka

[/sblock]
 

Damionte

Explorer
Duncan, Ebony, Travis, & Lenny - Securing The Battlefield

Duncan, Ebony, Travis & Leonard
:: Securing The Battlefield ::

As Sylvar begins his new song, the others feel the renewed strength wash over them. Ebony and Duncan give each other a quick nod and knowing yet approving smirk, as they adjust their chants to accompany the obviously more talented musician. After the first verse, they flow into Sylvar's song. Duncan providing the rhythm, and Ebony backing up Sylvar's lymrics, with a backup flow.

The foursome then move in a snake like pattern. It is clear they've been working together for a bit of time. They cover each other even as they shift positions. Teaching this style to the twins took a bit. There was a rhythm to it that they didn't get at first but ultimately it didn't take long for them to catch on.

The lovers had been using this style for some time, but adding the twins to it really brought it to life. The first time they did this together while fighting goblins on the high trade routes, a prissy merchant witness hiding in the wagons along with his aide looked on in amazement. The stunned older gentlemen who recognized the style from witnessing it in his youth, nudged his partner with his elbow and exclaimed. "They're Break Dance Fighting!" Watching the very military like yet stylized precision of their movements, they always seemed to be in just the right place to intercept a goblin blade, or block a thrown spear for a partner. Even when they didn't even seem to see the attack coming. They broke down the goblins with these movements in quick yet rhythmic order.

BD Fighting.jpg

Like a choreographed, yet highly militant dance. If you really wanted to break someone down through dance, this is how you'd do it.

Duncan used a combination of movements, sounds, and motions to direct the foursome into new positions. Replacing his wand with a sword as he moved.

Looking to Ebony for approval which she gave with a subtle nod of the head, the twins showed the still struggling giants the mercy of a quick death. Finishing both off with strikes to vital areas.

Ebony tucked in behind the trio. Covered by their overlapping shields, she turned to the gathered party members of the troup ahead of them.

"Apologies, Introductions to come later but it seems you've all put a nice dent in the local giant population, so what is next? This position is not particularly secure and... " She pauses in her words. Waving her sword slightly in the direction of the nearby surrendered giant and not wanting to give away too much information.

"...and..." Duncan picks up her sentence. "... we dare not tarry too long in this place."


Mini Map 2sB.jpg

[sblock=Meta Actions]

( Neither Duncan nor Ebony are currently using Bardic Music. They're simply adding flavor to Sylvar's song. There is no additional effect aside from the role play aspect. )

Duncan used a move action to tuck his wand back into it's belt sheath, then took his standard action to move south of Lenny, Drawing his sword as he goes.
Bless = +1 Morale Bonus to Attack and Saves vs Fear CL1 ( 9 rounds )

Ebony a move action to tuck in behind the others. She has her standard action readied in case something dangerous comes into melee range but doesn't expect to use it. If she does the attack/damage roll is below.
Ebony: Longsword - Attack= 17, Damage= 9 Piercing.

Travis took a 5 foot step to the west, and coup de graced, Giant H7.
Leonard, moved over to his current position and used a normal attack to finish off H17.

Travis: Broadsword Damage=15
Leonard: Battleaxe Damage=9

Active Effects:
Ducan:
Bless Morale Bonus ( 9 Rounds +1 Attack +1 vs Fear ) ( Currently Over Written By Sylvar's +2 Bard Song )
Aura Of Courage (10 Feet): +4 Morale Save vs Fear
Marshal Auras ( Circumstance Bonuses Ongoing )
Within 60 Feet of Duncan: +1 Attack, +4 Will Saves

Ebony:
Within 60 Feet of Ebony: +1 Armor Class, +3 Reflex Saves

Shield Users adjacent to either Duncan or Ebony receive an additional +2 Shield Bonus to AC and +1 Shield Bonus to Reflex Saves due to the shield wall effect.

[/sblock]
[sblock=Stat Blocks - Current Bonuses Applied]
Duncan: ( Shield Wall Active )
Hit Points: 51 / 51
Fort: 13, Ref: 14, Will: 15
AC: 23, Touch: 12, Flat: 19
Passive Spot: 11, Listen: 11, Sense Motive: 17
Battle Rap/Perform Urban: 20
Perform Break Dance: 14

Ebony: ( Shield Wall Active )
Hit Points: 34 / 34
Fort: 6, Ref: 10, Will: 11
AC: 23, Touch: 12, Flat: 19
Passive Spot: 10, Listen: 10, Sense Motive: 13
Battle Rap/Perform Urban: 20
Perform Break Dance: 15


Travis: ( Shield Wall Active )
Hit Points: 38 / 38
Fort: 7, Ref: 7, Will: 7
AC: 21, Touch: 13, Flat: 19
Passive Spot: 11, Listen: 11,
Perform Break Dance: 12

Leonard: ( Shield Wall Active )
Hit Points: 38 / 38
Fort: 7, Ref: 7, Will: 6
AC: 21, Touch: 13, Flat: 19
Passive Spot: 11, Listen: 11,
Perform Break Dance: 11
[/sblock]
 
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Tellerian Hawke

Defender of Oerth
The Stone Giant Elders Make Preparations!

Travis delivers a Coup De Grace against Giant H7. The Giant is killed.

Leonard steps up and hacks at Giant H17. The Giant is killed.

GM:
Giant Base AC = 23
Dex of 0 = AC 19
Prone = AC 15
Sylvar's Song (+2) = AC 13
Bless (+1) = AC 12
Leonard's attack roll = 26 (Hit)
Damage: 9 pts. (-11, Dead)



Elsewhere, Elders Kragg and Kurok do something.



Current Positions of All Combatants:

00-Big-Battle-Map-Giant-Great-Hall-001-L8a.png




Thallok: It's Your Turn! What do you do?





[sblock=Initiative Order / DM Housekeeping]
Initiative Order:

5th Round:

Respen: 25[9 Damage]
Kleborn: 22
Nelvandra: 21
Dewydd: 20[41 Damage]
Tam-Tam: 19a
Lathir: 19b [5 Damage]
Sylvar: 19c [12 Damage]
Priestess Vulka (W): 19d1
Huge Drider (D): 19d2
Chief Nosnra (N): 17a
Duncan: 17b
Ebony: 17c
Lenny: 17d
Trav: 17e
Elder Kurok (S2): 16a
Elder Kragg (S3): 16b
Thallok: 16c1 [2 Damage]
Hill Giant Guests (8,9,10,12,13,14,15,16,17, & 18): 16c2
Remaining Ogre Guards (4,5, & 8): 15
Hill Giant Commanders (2,3): 13
Vale: 10 [9 Damage]
Ogre Sous Chef (Ogre #2): 9
Orc Servants: 7
Hill Giant Guards (4,5,6,7,22): 0 (DEAD LAST)


Ogre Chef (Ogre #1) = Dead
Ogre Sous Chef (Ogre #2) = Injured (8) + (9 Non-Lethal = 17 Total) Half Move 24 Hrs, Not visible
Ogre Sous Chef (#3) = Dead
Ogre #4 = Moderately Wounded (11) Half Move 24 Hrs
Ogre #6 = Dead
Ogre #7 = Dead
Ogre #8 =Gravely Wounded (25) Half Move 24 Hrs, Not visible
Tiny = Dead
Bison = Dead
The Drider = Dying (-8)
Nosnra = Moderately Wounded (87) 1 Negative Level Half Move 24 Hrs, Not visible
Vulka =Severely Wounded (208) 1 Negative Level Half Move 24 Hrs, Not visible
Delliak = Dead
Darris = Dead
Elder Kanor (S1)= Dead
Elder Kurok (S2)= Injured (38) 1 Negative Level Not visible
Elder Kragg (S3)= Injured (3) Not visible
H1 =Dead
H2 = Dying (-8)
H3 =Moderately Wounded (59) Half Move 24 Hrs Not visible
H4 =Moderately Wounded (44) Half Move 24 Hrs, Not visible
H5 =Dead
H6 = Dying (-2)
H7 =Dead
H8 =Severely Wounded (78) Half Move 24 Hrs Not visible
H9 =Moderately Wounded (46) Half Move 24 Hrs [Surrendered]
H10 =Moderately Wounded (46) Half Move 24 Hrs [Surrendered]
H11 =Dead
H12 =Grievously Wounded (93) Half Move 24 Hrs [Surrendered]
H13 =Moderately Wounded (67) [Surrendered]
H14 =Severely Wounded (76) [Surrendered]
H15 =Grievously Wounded (91) [Surrendered]
H16 =Injured (4) Not visible
H17 =Dead
H18 =Severely Wounded (63) [Surrendered]
H19 =Significantly Injured (13) Half Move 24 Hrs, Not visible
H20 =Significantly Injured (15) Half Move 24 Hrs, Not visible
H21 =Lightly Wounded (27) Not visible
H22 =Moderately Wounded (47) Not visible
[/sblock]

[sblock=DM Notes To Himself]
Doing Things In Room #19: Ogre #8, Hill Giant #4, Hill Giant #8, Hill Giant #3

Doing Things In Room #17: Hill Giant #22

Doing Things In Room #1: Hill Giant #16, Sous Chef Ogre #2, Hill Giant #19, Hill Giant #20, Hill Giant #21, Ogre #4, Ogre #5

Doing Things in Room #10: Elder Kurok, Elder Kragg

Doing Things in Room #7: Nosnra, Vulka

[/sblock]
 

Waynan

Adventurer
Tam watches Duncan, Ebony and the Twins work their battle manuevers in amazement. Still being invisible, he can gape and gawp without looking like a fool. What they were doing was far beyond any military or guerilla tactic he had ever seen or performed. He was amazed at the fluidity and overall precision of the actions they took.
 

redraider629

Explorer
Thallok feels much better, thanks to Lathir. He shoulders his bow and grabs his falchion and makes his way up to the room where the two elder giants. He approaches with his sword at the ready.
 
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Tellerian Hawke

Defender of Oerth
Thallok proceeds North, wanting to see what the Stone Giant Elders are up to!

GM:
Run = x4 Movement. (120 ft.)
Shoulders bow as part of move action (Cost = 15 ft. of movement)
Picks up sword as part of move action (Cost = 15 ft. of movement)
Moves 45 feet North, before stopping at edge of entryway.
Moves through 3 friendly squares (Cost = 5 ft. of movement per square, total = 15 ft.)
Total move cost: 90 ft.


Thallok: before moving your complete allowed distance, you are commanded to halt by the room's occupants!

Elder Kragg (Speaking Orcish): "tawaquf hunak , awrk! nahn ealaa aistiedad liwaqf hadhih almaerakat , 'iidha kunt kdhlk. walakun 'iidha qumt bikhutwat wahidat khatiat , fa'iina hadhih alramah alsahriat tatir min aydyna!"

[sblock=If you speak Orcish]"Stop right there, Orc! We are willing to stop this fight, if you are. But if you make one false move, these magical javelins fly from our hands!"[/sblock]

The room is filled with mud, except for the corner occupied by the two Elder Stone Giants; both of them have Javelins readied to throw.

As this is happening, Hill Giant #18 (who was never armed in the first place) takes a non-hostile, 5-foot movement, 1 square forward, and lies on his stomach, with his hands behind his head.

Hill Giant #9 Shouts, "Lütfen bizi öldürme. Abim ve ben Drow'a katılmak istemedik. Tüm bu baskının çok fazla dikkat çekeceğini biliyorduk. Ama kimse bizi dinlemez! Kardeşim zaten uymaya istekli olduğunu gösterdi; Bu onun karnında yatarken, o! Ben de aynısını yapacağım, lütfen ikimiz de yaşayalım! Annemizi tekrar görmek istiyoruz!"

As he is speaking, he follows suit in the same manner as Hill Giant #18, lying on his stomach on top of the table, with his hands behind his head.

[sblock=If you speak Giant]"Please, don't kill us. My brother and I did not want to join with the Drow. We knew that all of this raiding would draw too much attention. But no one would listen to us! My brother has already shown his willingness to comply; that's him, lying on his stomach! I will do the same, please, let us both live! We want to see our mother again!"[/sblock]

Other Hill Giants moan and complain, saying various things, probably along the lines of "We give up, please let us go," but Hill Giant #15 says something significant: "Evet, lütfen, bizi boşaltın. Ölmek istemiyoruz. Büyülerini serbest bırak ve Batı ve Güney'e, sizden uzaktaki ortak alanlara doğru geri çekileceğiz."

[sblock=If you speak Giant]"Yes, please, spare us. We have no wish to die. Release your spells, and we shall retreat to the West and South, back toward the common areas, away from you."[/sblock]

Elsewhere, Hill Giant #19 does something.
Elsewhere, Hill Giant #20 does something.
Elsewhere, Hill Giant #21 does something.
Elsewhere, Someone Mysterious does something. The party hears a blood-curdling scream to the South!
Elsewhere, Ogre #5 does something.
Elsewhere, Ogre #8 does something.
Elsewhere, Hill Giant #3 does something. Ogre #8 dies. He uses a combat feat, and gets another action. Hill Giant #8 dies.
Hill Giant #2 continues to bleed out.


Current Positions of All Combatants:

00-Big-Battle-Map-Giant-Great-Hall-001-L9.png


VALE: It's your turn! What do you do?





[sblock=Initiative Order / DM Housekeeping]
Initiative Order:

5th Round:

Respen: 25[9 Damage]
Kleborn: 22
Nelvandra: 21a
Mystery Guest: 21b
Dewydd: 20[41 Damage]
Tam-Tam: 19a
Lathir: 19b [5 Damage]
Sylvar: 19c [12 Damage]
Priestess Vulka (W): 19d1
Huge Drider (D): 19d2
Chief Nosnra (N): 17a
Duncan: 17b
Ebony: 17c
Lenny: 17d
Trav: 17e
Elder Kurok (S2): 16a
Elder Kragg (S3): 16b
Thallok: 16c [2 Damage]
Hill Giant Guests (9,10,12,13,14,15,17,18,19,20, and 21): 16d
Someone Mysterious: 16e
Remaining Ogre Guard (#5): 15
Remaining Hill Giant Commanders (2,3): 13
Vale: 10 [9 Damage]
Ogre Sous Chef (Ogre #2): 9
Orc Servants: 7
Remaining Hill Giant Guards (4,6,22): 0 (DEAD LAST)


Someone Mysterious =Injured (18) Not visible

Ogre Chef (Ogre #1) = Dead
Ogre Sous Chef (Ogre #2) = Injured (8) + (9 Non-Lethal = 17 Total) Half Move 24 Hrs, Not visible
Ogre Sous Chef (#3) = Dead
Ogre #4 = Dead
Ogre #6 = Dead
Ogre #7 = Dead
Ogre #8 = Dead
Tiny = Dead
Bison = Dead
The Drider = Dying (-8)
Nosnra = Moderately Wounded (87) 1 Negative Level Half Move 24 Hrs, Not visible
Vulka =Severely Wounded (208) 1 Negative Level Half Move 24 Hrs, Not visible
Delliak = Dead
Darris = Dead
Elder Kanor (S1)= Dead
Elder Kurok (S2)= Injured (38) 1 Negative Level
Elder Kragg (S3)= Injured (3)
H1 =Dead
H2 = Dying (-9)
H3 =Moderately Wounded (59) Half Move 24 Hrs Not visible
H4 =Moderately Wounded (44) Half Move 24 Hrs, Not visible
H5 =Dead
H6 = Dying (-2)
H7 =Dead
H8 = Dead
H9 =Moderately Wounded (46) Half Move 24 Hrs [Surrendered]
H10 =Moderately Wounded (46) Half Move 24 Hrs [Surrendered]
H11 =Dead
H12 =Grievously Wounded (93) Half Move 24 Hrs [Surrendered]
H13 =Moderately Wounded (67) [Surrendered]
H14 =Severely Wounded (76) [Surrendered]
H15 =Grievously Wounded (91) [Surrendered]
H17 =Dead
H18 =Severely Wounded (63) [Surrendered]
H19 =Significantly Injured (13) Half Move 24 Hrs, Not visible
H20 =Significantly Injured (15) Half Move 24 Hrs, Not visible
H21 =Lightly Wounded (27) Not visible
H22 =Moderately Wounded (47) Not visible
[/sblock]

[sblock=DM Notes To Himself]
Doing Things In Room #19: Hill Giant #4, Hill Giant #3

Doing Things In Room #17: Hill Giant #22

Doing Things In Room #1: Someone Mysterious, Sous Chef Ogre #2, Hill Giant #19, Hill Giant #20, Hill Giant #21, Ogre #5

Doing Things in Room #10: Elder Kurok, Elder Kragg

Doing Things in Room #7: Nosnra, Vulka

[/sblock]
 
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Tellerian Hawke

Defender of Oerth
The Prince Cometh!

GM: Posting on behalf of Vale, who texted me his moves.


Vale moves at full speed down the hallway, following the pull of his Locate Object spell.

GM:
Vale's normal movement rate: 20 ft.
Haste Bonus: +30 ft. (50 ft. Total)
Running (Heavy Armor): x3 Movement (150 ft.)
The door to the room where the giants are is 120 ft. away.
Vale can make it there in one round.
The movement takes his move and standard actions.
The Haste spell is not cast at sufficient level to allow Vale an extra standard action, so he can't check the door yet to see if it's locked or not.


Vale shouts, "The Chief and Priestess are here, friends!" as he points to the door in front of him.

GM:
Since Vale is 60 feet around a corner, and a further 120 feet down the hall, anyone wanting to have a chance of hearing his shout needs to make a LISTEN CHECK, DC 10.
(Base DC 20, +10 Bonus for shouting)


Elsewhere, the Sous Chef Ogre does something, and misses.

From the West, in the direction of the Kitchen, a wail of agony (Hill Giant voice) is heard, followed by a resounding crash! It sounds as if a mountain of pots, pans, and dishes just toppled over!
(Hill Giant #22 collapses; current total = -9 Hit Pts.)

Hill Giant #6 continues to bleed out. [-3, Dying.]
Hill Giant #22 bleeds out [-10, Dead.]
Hill Giant #4 comes back into view, shouting in Giantish, "Bu taraftan, prensim! Büyük şölen salonunda!"



[sblock=If you speak Giant]"This way, my prince! In the great feast hall!"[/sblock]

Current Positions of All Combatants:

00-Big-Battle-Map-Giant-Great-Hall-001-L9a.png



RESPEN: It's your turn! You hear the howl of Dire Wolves from the Western hallway! Vale has sped off to the East and South! What do you do?




[sblock=Initiative Order / DM Housekeeping]
Initiative Order:

5th Round:

Respen: 25[9 Damage]
Kleborn: 22
Nelvandra: 21a
Mystery Guest: 21b
Dewydd: 20[41 Damage]
Tam-Tam: 19a
Lathir: 19b [5 Damage]
Sylvar: 19c [12 Damage]
Priestess Vulka (W): 19d1
Huge Drider (D): 19d2
Chief Nosnra (N): 17a
Duncan: 17b
Ebony: 17c
Lenny: 17d
Trav: 17e
Elder Kurok (S2): 16a
Elder Kragg (S3): 16b
Thallok: 16c [2 Damage]
Hill Giant Guests (9,10,12,13,14,15,17,18,19,20, and 21): 16d
Someone Mysterious: 16e
Remaining Ogre Guard (#5): 15
Remaining Hill Giant Commanders (2,3): 13
Vale: 10 [9 Damage]
Ogre Sous Chef (Ogre #2): 9
Orc Servants: 7
Remaining Hill Giant Guards (4 & 6): 0 (DEAD LAST)


Someone Mysterious =Injured (18) Not visible

Ogre Chef (Ogre #1) = Dead
Ogre Sous Chef (Ogre #2) = Injured (8) + (9 Non-Lethal = 17 Total) Half Move 24 Hrs, Not visible
Ogre Sous Chef (#3) = Dead
Ogre #4 = Dead
Ogre #6 = Dead
Ogre #7 = Dead
Ogre #8 = Dead
Tiny = Dead
Bison = Dead
The Drider = Dying (-8)
Nosnra = Moderately Wounded (87) 1 Negative Level Half Move 24 Hrs, Not visible
Vulka =Severely Wounded (208) 1 Negative Level Half Move 24 Hrs, Not visible
Delliak = Dead
Darris = Dead
Elder Kanor (S1)= Dead
Elder Kurok (S2)= Injured (38) 1 Negative Level
Elder Kragg (S3)= Injured (3)
H1 =Dead
H2 = Dying (-9)
H3 =Moderately Wounded (59) Half Move 24 Hrs Not visible
H4 =Moderately Wounded (44) Half Move 24 Hrs, Not visible
H5 =Dead
H6 = Dying (-3)
H7 =Dead
H8 = Dead
H9 =Moderately Wounded (46) Half Move 24 Hrs [Surrendered]
H10 =Moderately Wounded (46) Half Move 24 Hrs [Surrendered]
H11 =Dead
H12 =Grievously Wounded (93) Half Move 24 Hrs [Surrendered]
H13 =Moderately Wounded (67) [Surrendered]
H14 =Severely Wounded (76) [Surrendered]
H15 =Grievously Wounded (91) [Surrendered]
H17 =Dead
H18 =Severely Wounded (63) [Surrendered]
H19 =Significantly Injured (13) Half Move 24 Hrs, Not visible
H20 =Significantly Injured (15) Half Move 24 Hrs, Not visible
H21 =Lightly Wounded (27) Not visible
H22 =Dead
[/sblock]

[sblock=DM Notes To Himself]
Doing Things In Room #19: Hill Giant #3

Doing Things In Room #17: Orc Servants

Doing Things In Room #1: Someone Mysterious, Sous Chef Ogre #2, Hill Giant #19, Hill Giant #20, Hill Giant #21, Ogre #5

Doing Things in Room #10: Elder Kurok, Elder Kragg

Doing Things in Room #7: Nosnra, Vulka

[/sblock]
 

Aust Thale

Adventurer
Respen Elects To Assist Vale

~ Where are you GOING, Dwarf? ~

OOC: Mentally, all of Respen's open thoughts as well as his sentiment is available to Nelvandra to take it


Respen had patience with dwarves. One of his best mates in the Enllaves was the son of a dwarven lord from the mountains southwest of their elven lands. Telvin was horribly disfigured as a child in brutal underground attack by duergars, the dwarven equivalent of the drow. They had met because Respen's uncle and Telvin's father were mates themselves, having adventured together once upon a time. Respen was not unused to their blazing their own path. Vale clearly wasn't afraid of making a scene, and he was clearly on a mission to leave the main fray.

~The longer this fight goes on, the rougher it's going to be on us, newcomers or no. ~

OOC: Listen Check = #1d20+9 = 27

Respen hears Vale clearly, and he thinks he understands what's happening right now. Turning toward the others west of him, he shouts back at the group, "Nosnra and his bitch are close! This way!" Respen can hear the dire-wolves. Beautiful animals in other circumstances. But the spells cast in the great hall would limit their movement.

He bolts west and south, moving 160 feet, the hasted action allowing him to clearly shout to the party and proceed toward where Vale is, going as far as he can go while remaining outside the room Vale believes the giant priestess and hill giant lord are holed up inside.
 

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