Damionte - :: About To Get Real ::
Duncan, Ebony, Travis & Leonard
:: About To Get Real ::
Duncan gives a hand signal to his men indicating the prostrated giant (H18). and trades places with them.
"if it flinches, kill it immediately."
He surveys the current battlefield and grimaces, weighing the situation before turning to Ebony.
"That’s a Giant Royal, this is not going to go well. We will hold here a moment longer, but be prepared to pull out on my order.” He then turns his voice to the Bard.
"Friend elf, I do not know what the situation was when your troupe arrived here, but the situation has likely advanced. There is an entire red orc army camped just a leisurely stroll from the cave entrance behind us. We may not dare hope to hold this position for much longer should the situation continue to escalate."
"We’ve marked the giants solidly, it’s time for an orderly withdrawal."
[sblock=Meta Actions]
Bless = +1 Morale Bonus to Attack and Saves vs Fear CL1 ( 8 rounds Remaining )
All 4 used their move actions to relocate. And have readied attack actions.
Trigger for Lenny, Trav, and Ebony is Giant H18 well, flinching. Basically if he tries to stand, reach for anyone, look up to see what’s going on or just scratch his ass, they’re going to attack him.
Duncan is holding his in case any new foe gets within melee range.
Duncan: Longsword Attack Roll 25, Damage=11 Slashing
Ebony: Longsword Attack Roll 28 , Damage=8 Piercing.
Travis: Broadsword Attack Roll 20 Damage=9 Piercing
Leonard: Battleaxe Attack Roll 24 Damage=9 Slashing
Giant G18 and Lenny/Travis/Ebony all have cover from each other due to the pillar, and the door. Which counters the -4 AC penalty the giant gets for laying prone. They also can’t take attacks of opportunity against each other.
Active Effects:
Ducan:
Bless Morale Bonus ( 9 Rounds +1 Attack +1 vs Fear ) ( Currently Over Written By Sylvar's +2 Bard Song )
Aura Of Courage (10 Feet): +4 Morale Save vs Fear
Marshal Auras ( Circumstance Bonuses Ongoing )
Within 60 Feet of Duncan: +1 Attack, +4 Will Saves
Ebony:
Within 60 Feet of Ebony: +1 Armor Class, +3 Reflex Saves
Shield Users adjacent to either Duncan receive an additional +2 Shield Bonus to AC and +1 Shield Bonus to Reflex Saves due to the shield wall effect.
[/sblock]
[sblock=Stat Blocks - Current Bonuses Applied]
Duncan: ( Shield Wall Active )
Hit Points:
51 / 51
Fort: 13, Ref: 14, Will: 15
AC: 23, Touch: 12, Flat: 19
Passive Spot: 11, Listen: 11, Sense Motive: 17
Battle Rap/Perform Urban: 20
Perform Break Dance: 14
Ebony: ( Shield Wall Active )
Hit Points:
34 / 34
Fort: 6, Ref: 10, Will: 11
AC: 23, Touch: 12, Flat: 19
Passive Spot: 10, Listen: 10, Sense Motive: 13
Battle Rap/Perform Urban: 20
Perform Break Dance: 15
Travis: ( Shield Wall Active )
Hit Points:
38 / 38
Fort: 7, Ref: 7, Will: 7
AC: 21, Touch: 13, Flat: 19
Masterwork Broad Sword + Shield Bash = +9 / +9; Damage: 2d4+4 (20: x3: 6d4+12) / 1d4+4 (20: x2: 2d4+6)
Masterwork Broad Sword +11; Damage: 2d4+4 (20: x3: 6d4+12)
Passive Spot: 11, Listen: 11,
Perform Break Dance: 12
Leonard: ( Shield Wall Active )
Hit Points:
38 / 38
Fort: 7, Ref: 7, Will: 6
AC: 21, Touch: 13, Flat: 19
Masterwork Battle Axe + Shield Bash = +9 / +9; Damage: 1d8+4 (20: x3: 3d8+12) / 1d4+4 (20: x2: 2d4+6)
Masterwork Battle Axe +11; Damage: 1d8+4 (20: x3: 3d8+12)
Passive Spot: 11, Listen: 11,
Perform Break Dance: 11
[/sblock]