Heroes of the Day [Dawnforge] (Ended)

What self-respecting game master doesn't work with his players to come up with the background, anyway? Here are some ideas to help get your brains flowing.

-Some of you knew each other before hand, but you all first met everyone else when you dealth with the slavers.
-Perhaps a few of you were captured together and worked together to escape.
-You made it to Ironwall. There you heard about Prince Karhold's son being taken by the slavers. All ready determined to go back after the slavers, you realized that you could rescue the Prince's son, as well.
-You heard rumors that a creature named Grimnoth was the leader of the slavers. The rumors were never sure what he was, some said he was an orc wizard, others said he was worse.
-Rumors said that the slaves were being used to build an orc city, a black tower Grimnoth would use to ascend to godhood, or that he was digging a tunnel to free some ancient beast chained beneath the earth.
-You encountered a patrol from the Griffin Company during your pursuit and made a friend or contact with them.
-You battled with some night elves at one point. They may or may not have been working with the orcs.
-The slavers were known as Night's Furies.
-The slavers were known as the Bloodhammers.
-The slavers were known as the Storm Company.
-You managed to kill Grimnoth's lieutenant and most of the slavers, ending their threat, but Grimnoth escaped and swore revenge.
-Grimnoth's lieutenant was a hill giant.
-Grimnoth's lieutenant was a half-fiend orc.

Obviously, some of them are mutually exclusive, but it should help give you guys something to build off of or to generate some ideas of your own.
 

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My input:
Starman said:
What self-respecting game master doesn't work with his players to come up with the background, anyway? Here are some ideas to help get your brains flowing.

-Some of you knew each other before hand, but you all first met everyone else when you dealth with the slavers.* - I like this because some of us already have ideas for how our characters may've met, and those of us who don't have a reason now.
-Perhaps a few of you were captured together and worked together to escape.* - This might work for some of the characters here, yes. I'd rather S'sebek not be a repeat slave-escapee, though. (I sort of liked that it was a bit unique - might be less so, now, but let's not make being enslaved standard fare for the whole party D: )
-You made it to Ironwall. There you heard about Prince Karhold's son being taken by the slavers. All ready determined to go back after the slavers, you realized that you could rescue the Prince's son, as well.* - Most of the party is good (I think we've one or two Neutrals), so saving the prince would probably be a given, so this works!
-You heard rumors that a creature named Grimnoth was the leader of the slavers. The rumors were never sure what he was, some said he was an orc wizard, others said he was worse.
-Rumors said that the slaves were being used to build an orc city, a black tower Grimnoth would use to ascend to godhood, or that he was digging a tunnel to free some ancient beast chained beneath the earth.* - I like the part about a Giant Beast, because it gives us a rather epic something to come back to later on, when Grimnoth perhaps *does* succeed in his efforts.
-You encountered a patrol from the Griffin Company during your pursuit and made a friend or contact with them.
-You battled with some night elves at one point. They may or may not have been working with the orcs.
-The slavers were known as Night's Furies.
-The slavers were known as the Bloodhammers.
-The slavers were known as the Storm Company.* - I just like this name.
-You managed to kill Grimnoth's lieutenant and most of the slavers, ending their threat, but Grimnoth escaped and swore revenge.
-Grimnoth's lieutenant was a hill giant.* - Bigger enemies are more epic! I like this.(imo.)
-Grimnoth's lieutenant was a half-fiend orc.

Obviously, some of them are mutually exclusive, but it should help give you guys something to build off of or to generate some ideas of your own.
 

Thanks for getting your character posted in the RG, Tailspinner. I did note, however, that you have a Handy Haversack listed for 2 gp. A normal backpack would cast that much; a Handy Haversack costs 2000 gp.
 

Starman said:
Thanks for getting your character posted in the RG, Tailspinner. I did note, however, that you have a Handy Haversack listed for 2 gp. A normal backpack would cast that much; a Handy Haversack costs 2000 gp.

Fixed!
 

I like the idea of Storm Company for our name.

Intial story idea:
S'sbek, Tarq, and Tervelyn were all living and protecting a village in North Anderland near Ironwall. A tribe of orcs, called the Blood Hammers, had been taking villagers as slaves. On many occasions the three went out and rescued the captured villagers. On one such occasion the village was attacked and destroyed.

The three swore revenge. In the process they learned the orc tribe was lead by a orc wizard named Grimnoth. Grimnoth was seeking to release an ancient creature buried in the ground. The slaves were being used to gather supplies and dig the tunnel.

Kellix was hired by Prince Karhold to find and rescue his son. Kellix discovered the son was captured by orc slavers called the Blood Hammers. Kellix tracked the orcs down to the mountains and near the village that was destroyed. Kellix met with the other three, S'sbek, Tarq, and Tervelyn. The four joined forces.

While attacking the orc camp. The four came across a captured gnome and lizard man, they were released and helped fight the orcs. The orcs were able to release the beast from below. They destroyed the beast, killed the orcs, rescued the few remaining villagers, and rescued Prince Karhold's son.

While trying to discover more about Grimnoth, the group realized that he has a powerful artifact. The group banded together to destroy Grimnoth. The last they heard he was in Ebernath.
 

A few more ideas.

When Grimnoth escaped he took a few villagers with him as well. Another person taken was Tervelyn's lost love. It was also discovered that there were Night Elves helping Grimnoth. The fire giant was a former master of Tarq's. And Kellix has been charged with also killing Grimnoth.

Hence why all stay together and continue to hunt Grimnoth.
 



I'm back. Thanks for the patience with my illness and family vacation. I'll get my character done and up today. I noticed the suggested about the cleric and will take that under advisement.

:D
 


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