I'm being Indecisive Larry, but I have a total of four character concepts, one pretty much done, one halfway done, and two with most major decisions made, but with mechanics unfinished. I'm willing to be whatever we need (or just whatever folks would like to see me play)
1. Targ - Ogre fighter 5, simple-minded but good-hearted, many options in combat, all playing to his immense strength. Basically exiled for being too nice for his own good, he's looking for someone to tell him what to fight (as long as it doesn't involve fighting nice people).
2. Vermillion Primrose - Gnome shaman 5, sweet-natured young woman, very in tune with what the wilds tell her. Has a particularly strong bond with her owl animal companion, and is an expert summoner of other creatures of the wilds (has feats and racial talents to improve her summon nature's ally spells).
3. Laraska - Lowlander shaper 5, Shadow and Vitality divine foci. Vibrant and secretive, she uses her divine power in almost careless ways, drawn to various purposes as luck and the winds take her. She trusts in fate to bring her to where the Spirit needs her to be. Raised in a rich town in a rich nation, the concept of saving her power for when it is needed doesn't really occur to her.
4. Kimble Kesh - Saltblood swashbuckler or rogue 5, explorer and duelist, well versed in the realities of life. Though he always has a smile on his face and laughs in the face of danger, he keeps his sword close and his friends closer.
I'm honestly torn, and I probably have another six ideas in the back of my head, but these four thrust to the forefront. Who shall I play? I have Targ all but finished, and Vermillion is halfway there. Laraska and Kimble only have talents, transformations, and feats sorted. Who do we need most? Starman, anyone you'd want to particularly see in your game? My fellow players, anyone we particularly need?