High Fantasy Modern Storyhour - The Long Road (updated December 7)

Archetype

First Post
Great sig, Ryan. Your artwork?
(Just use a spoiler button to minimize it, if anyone gripes. It fits the story perfectly)

This is the only storyhour I've wanted to invest the time in to keep reading for long. The Modern setting is refreshing, and I love all the lyrics used (try some Cowboy Junkies lyrics sometime, if you know them, they have an appropriate bluesy flavor). Thanks.

Hmm ... a ten-person party headed to a showdown with possibly dozens of magical creatures in a place the size of the Pentagon? Break out the minis and battlemats!
 
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Blacklamb

First Post
Heya, I am only to the first half of the front page, but it's a great read!
I had a question tho, where'd you get your Japanese from, because so far it's been dead on.

Looking forward to catching up to the end sometime this summer!

Blacklamb
 

Blacklamb said:
Heya, I am only to the first half of the front page, but it's a great read!
I had a question tho, where'd you get your Japanese from, because so far it's been dead on.

Looking forward to catching up to the end sometime this summer!

Blacklamb

Takeda-sensei and Horibe-sensei at Emory University. I don't know how to read kanji anymore, but I know enough to throw random phrases in whenever Wiji-wiji talks. When I roleplayed him I would occasionally pause to think of what I wanted to say next, and would allow myself to lapse into random, muttering phrases like, "Ano, Eego ga chotto taihen desu. Nihongo ga wakaru? Iie? E, zannen da yo."

Only one of the players knows any Japanese, and it actually made sense that his character could know what I was talking about. Only a few times did I actually say anything meaningful in Japanese, but whenever I did he'd look at me funny, not sure if I meant it. Like, "Kono mazoku wa maho tsukai desu. Demo, shinpai shinaide kudasai. Watashi wa kochira o korosu to omoimasu. Ganbatte."

Anyone care to guess which PC that was?
 
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Archetype said:
Great sig, Ryan. Your artwork?
(Just use a spoiler button to minimize it, if anyone gripes. It fits the story perfectly)

This is the only storyhour I've wanted to invest the time in to keep reading for long. The Modern setting is refreshing, and I love all the lyrics used (try some Cowboy Junkies lyrics sometime, if you know them, they have an appropriate bluesy flavor). Thanks.

Hmm ... a ten-person party headed to a showdown with possibly dozens of magical creatures in a place the size of the Pentagon? Break out the minis and battlemats!

Yes, I drew it, but I don't think it's anything special. As for Cowboy Junkies, I like the music, but I swear, I don't know any of the lyrics. The singer's voice is so light I never really notice the lyrics. Now I'm a little embarrassed. Time to pay more attention.
 


Steverooo

First Post
Oh, I don't know... I think his Engrish stinkas! Annata-no kuni-no kotoba-wa yoku hanase-masen, hai? "An' that's all I got to say, about that!" :p
 

Session Twelve, Part Two

The room isn’t dark.

Fluorescent lights fill the arrival foyer fully as the group appears on Gaia. The room is large, spacious, clean, white. There are no windows, just a desk with a phone and a computer, and a single door with a thin line of etched wards surrounding it. There are no screams in the distance, no ominous atmosphere, no muted sounds of dripping blood or creaking metal. The walls look plastic, almost antiseptic.

Everyone falls into defensive stances, aiming outward with swords, uzis, shotguns, and fists. Robert and Terry stand in the middle of the group, unarmed. Terry notices the Irish woman, Bonnie, glance over her shoulder at him and do a double-take.

“Who’s this then?” she asks.

“Hi,” Terry says.

Everyone who isn’t a Bureau agent turns and looks. Here on Gaia, ghosts are visible, and a moment of surprise passes through the group as they see Terry for the first time since he died. He had not realized it before, but so far only Scarpedin and Robert had yet worn the bracelet he’s bonded to.

“Good to see you, Terry,” Nathan says.

Terry shrugs with embarrassment.

Ian smirks. “So this is Wonderboy, huh?”

“Cut the chatter,” Balthazaar interrupts, ending the conversation.

“Stay on guard,” Jenny says.

She walks over to the computer, her bonded ghost Pataman standing careful guard beside her. She leans over the desk, looking nervous to sit at the chair, then brushes her hair out of the way and starts clicking and typing.

“Listen, ah, Jenny?” Robert says. “Isn’t this a little less spooky than we were expecting?”

“Everything looks normal,” Jenny says. She frowns at the computer, then shakes her head. “The network’s fine. I’ve even got Bureau email waiting for me.”

She stands up and gives the group a tentatively optimistic smile. “It looks like everything’s under control. I just didn’t imagine two weeks would have passed without them finding some way to get in touch with us.”

John glances at the door. “It could be a trick.”

Nathan shakes his head. “I don’t think so. I don’t feel any great danger.”

John scoffs. “That one as reliable as your last vision?”

Nathan smiles despite the insult. “Well, it does feel like something’s being suppressed here.”

Jenny nods. “Yes. The majority of the Bureau complex here in Savannah has been warded to make it a bit more like Terra. It keeps most things from just straying into the offices.”

Balthazaar says, “It used to always give her headaches.”

“Look,” Jenny says, “I think we’re safe here. We can check out in the hallway, just to make sure there isn’t a zombie horde, and then I’ll call the Chief’s secretary and let him know we’re here.”

Robert hesitantly asks, “Are zombie hordes something we should expect?”

Jenny smiles widely and shakes her head, and the tension of the situation lightens. But then Ian’s ghost Giovanni speaks.

“I do not like the woman’s flippant attitude. She risks all of your lives.”

Ian leans his shotgun on his shoulder and glares at the Italian ghost. “George, when the hell was the last time you worried about people dying?”

Giovanni stands in silent disdain.

Ian laughs. “Don’t worry, y’all. That’s just George trying to win points by pretending he cares. I think Pocahontas has it under control, but, if ya don’t mind, the man with the shotgun’s gonna check the hallway for zombies.”

While Ian goes to the door, flanked by Ulwelf, Balthazaar, and Bonnie, Robert takes a nervous breath.

“Terry,” he asks, “you can get us out of here in a pinch, right?”

Terry nods. It feels good to be able to use body language, since people can actually see him.

“Alright,” Robert says. “If things look bad, forgive me for being selfish, but it’s better for us to run than risk dying, right?”

John, Nathan, and Scarpedin nod. Jenny is only a few feet away, but it looks like she’s not paying attention, or else she’s giving them space.

“Okay,” Robert continues. “Terry, if I give the word, like if I say ‘now’ really urgently, you grab whoever you can get, and we leave. And, um, try not to leave Jenny.”

John laughs. “Women are bad luck.”

Nathan smiles. “Something you want to tell us there, John?”

Outside the door there’s a faint cry of fright. Everyone tenses, but Ian appears at the door and smiles.

He calls out, “It’s clear. There was a chick out here with some folders, but she’s not a zombie. I think I scared her off, though.”

* * *​

It takes less than five minutes for the news to pass through the Bureau building. The group gets ushered through hallways, past offices and various departments, drawing attention from employees in white shirts and black ties wherever they go. A handful of agents in black suits meet them and escort them, and the whole trip is a blur, though Terry makes certain to memorize the path they take, in case they need to escape.

Everything looks fine here in the Bureau. Terry can sense almost palpable disappointment coming from Scarpedin, but the rest of the group is relieved. The snippets of information they get as they go paint a rough picture of the past two weeks:

The Bureau was attacked by a mercenary unit of unseelie fey, ogre-like creatures, Knights of the Round, and a large number of general soldiers of fortune who probably hadn’t realized what they would be getting into. In total about five hundred people and creatures attacked, and though they managed to cause a lot of havoc, the Bureau sent up an alert and agents from around the world were able to use keys to gate in and join the defense. The whole conflict lasted less than an hour, but when it was over and the surviving attackers were being rounded up for arrest, they discovered that no planeshifting or teleportation magic was working.

Despite the deaths that occurred during the attack, the Bureau in Savannah is currently overstaffed, since over half of the agents from offices around the world responded to the threat, and have since not been able to return home. They had made little headway in fixing the connection between Terra and Gaia, so the group’s arrival is a relief to many.

They don’t have time for any more questions, because by then they have been ushered into a second-floor conference room with a long table, projector screens, and a thick window – the first window they’ve seen this whole time. Looking outside, Terry can see a truly massive tree, easily hundreds of feet high with branches spreading out hundreds more, dropping the land in a strangely gleaming dusk. Other Bureau buildings dot the landscape, and the shadows between the buildings are deeper than they should be.

Jenny is at the door, talking to a short female agent who looks like she has a faerie for a parent. Terry notices Wiji-wiji watching the half-fey agent with a slightly weaker smile than normal, and it strikes Terry that until just now he had almost forgotten Wiji-wiji was with them.

Jenny finishes her conversation with the other agent, then turns to the group.

“The Chief is on the way. You should all find a comfortable seat, since we’ll be here for a while. There’s so much to report.”

Ian frowns. “So I guess I should put the shotgun away, then?”

A few minutes of nervous chatter follow as the group takes their seats, except for Robert, who seems nervous. When the door opens, everyone looks up expectantly. The man who walks in is clearly in charge, and Jenny and Ulwelf defer to him immediately. Even Balthazaar, a former agent who had been arrested by the Bureau, nods respectfully. It worries Terry a little that his companions don’t look like they’re willing to give any respect.

“Damn,” Scarpedin mutters. “I was hoping for Will Smith.”

Terry squints a bit, and has to admit that the Chief of the Bureau does look remarkably like Tommy Lee Jones.

“Jenny, Agent Fitzgerald,” the Chief says. He pauses for a moment, then, “Balthazaar. Jenny, you brought an odd group with you. I understand the ghost standing by the window is the one who was able to get you here from Terra?”

Jenny nods.

“Good,” the Chief says. “Thank you for coming to help, and now if you don’t mind, let’s get down to business.”

Robert speaks up. “Chief what?”

The Chief stops before sitting. “What?”

“What’s your name?” Robert says. “Y’know, I’m Robert Black. This is Terry. . . .”

“Abrams,” Terry offers.

“Terry Abrams,” Robert says. “I’m here with Nathan, and John, and Scarpedin. Over there’s Ian.”

Ian nods, “Howdy.”

“And his ghost is a creepy guy whose name I don’t remember.”

Ian says, “George.”

“And that’s Bonnie.”

“Aye?” Bonnie looks up as if she had dozed off.

Robert points at the gents. “That’s Jenny Windgrave, and . . . Ulwelf, and the bastard here is Balthazaar. See, that’s us. That’s . . . who we are. We just came a long way, from, y’know, another world, and I thought it’d be nice to know each other’s names before we started doing the whole ‘playing with magic’ thing. So you’re ‘the Chief.’ Chief what?”

Jenny looks stricken. “Robert.”

The Chief shakes his head. “It’s alright. Robert, is it? Thank you for the introduction. You can just call me the Chief.”

“What?” Robert says with a laugh. “You don’t have a name?”

“Chief,” Jenny says, “you’ve got to forgive Robert. When I tell you what they went through to get to us-”

“Don’t defend me Jenny,” Robert says. “No, all I asked is a simple question. We’re doing your little club a favor, and excuse me, but I’m a little tired of all the mystical ‘we use magic so we don’t have to make sense’ crap. I mean. Really. How hard is it for you to answer that question?”

The Chief considers for a second. “If this is going to be a problem, Mr. Black, I can have you escorted outside while we address the threat to the public’s safety. You are doing us a favor, and you know, that gives you points in my book, but son, you’re not in charge here. Now, if you’d please, take a seat and let’s get to work.”

“No, I don’t please,” Robert says.

Nathan whispers, “Oh dear.”

“I’ve been hauled off to Gaia, where I was attacked by a nymph and a giant black puma. I was nearly blown up in a bus, in a mansion, and in a Starbucks. I’ve been shot at. Terry’s been shot at and killed. I think I’ve earned to have things go my way, don’t you?

“Look,” he continues, “I’ve been trying to find a way so I can just drop this whole ‘magic’ thing and go back to a normal life, and that means I’ve got to find someone who’ll make sure people aren’t trying to kill me or trying to steal Terry and do whatever crazy Dr. Evil plan they’ve cooked up. If I can’t trust you to tell me your name, how do I know I should trust you with Terry?”

John and Scarpedin are laughing. Terry can’t help but smile too.

The Chief leans in slightly, points at the bracelet Robert is wearing, and says, “If the ghost bonded to that bracelet is the only way we can fulfill our mandate, then whether you respect our authority or not, we will have the bracelet. It is a courtesy that we’re even keeping you here. Your tone sounds a bit uncooperative, and at this moment, in this situation, with that bracelet as your only bargaining chip, being uncooperative is pretty damn close to being threatening, and I don’t take well to threats.”

Oh?” Robert says, smiling. “You don’t take well to threats?

“Terry,” Robert says, his expression tough and empowered, “now.”

Disappointed but not surprised, Terry concentrates on Robert, Scarpedin, Nathan, John, and Jenny, figuring the rest might be a threat if he brought them along. At the last moment he remembers Wiji-wiji and focuses on him, then attempts to plane shift back to Terra.

When the world should fade away and become starker and more real, instead everyone just looks at him expectantly.

“Terry?” Robert says through clenched teeth. “We’re supposed to be making our spiteful escape now.”

“It’s not working,” Terry says. “Something’s stopping me.”

“What?” John says. He looks for a moment like he’s about to go for a gun, but Nathan stops him.

The Chief claps his hands once and starts to walk around the table toward Robert. Terry sees for a second that Robert has dropped his hand to his pocket where he keeps his straight razor, but he isn’t making his move yet.

“Son,” the Chief says, “you might not like us, but we’re not incompetent. You brought us the most important magic item in the world right now. We’re not going to let you just run away with it.”

“Hey!” Terry says. “I’m not some thing, man. Don’t you f*cking try to hurt them, or even if you do get the bracelet I’m stuck in, I damned sure won’t help you. Back the f*ck off.”

The Chief stops a little more than an arm’s length from Robert, and he glances at Terry. Then he turns casually and walks back to the head of the table.

Robert whispers, “Um, good job Terry. Next time let’s try to be a little more diplomatic, okay?”

Terry grins despite himself.

From the head of the table, the Chief says, “Let’s say that we were being cautious in case tempers got out of control. You yourself said that you wanted to hand the bracelet – and the ghost – over to someone. Don’t let a little frustration cause you any trouble. C’mon, sit down. We’re wasting time with all this.”

Jenny looks up at Robert. “Please Robert. Once we’re done, I promise I’ll explain and this will make sense.”

Robert rubs his chin, then shakes his head. “No, tell me now.”

Jenny’s demeanor is not at all aggressive like the Chief’s was, but when she speaks it is undeniable that she’s in charge. Reasoned, calm, like she’s talking a good friend out of a bad decision, she says, “No Robert. Come sit down with the rest of us.”

Robert glares at the Chief, then takes a seat.

“Alright,” the Chief says. “It’s good that we can all trust each other.”
 
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Session Twelve, Part Three

A new Bureau agent – a dull-faced blonde man named Michael – casually manages a computer display of pertinent information as he presents the story of the attack.

“The attack began in the early evening in Savannah, timed terribly if you had actually wanted to defeat the Bureau, but almost perfectly if you wanted to lure away as many agents as possible from offices in the U.S., Australia, and China.”

Terry keeps glancing at Scarpedin during the presentation. It’s irritating, but now he can’t stop trying to figure out what actors people look like. Michael looks kind of like David Duchovny, and has the same sort of voice. Having grown up listening to Mulder explain all manner of impossible things as if they were real, Terry finds it easy to believe the bizarre evidence from Michael’s presentation.

“We have little doubt that the attack was orchestrated by whoever severed the connection between Terra and Gaia. Whoever that person was is either on Terra and thus out of range of our divinations, or he has some extensive magical defenses. Out of the world of people who don’t like the Bureau, there are thousands of possible suspects, but we have a few problems in our investigation.

“First, we lack mobility. The anti-Bureau cells tend to hide on Gaia, but now we’re stuck with 18th century methods of travel. We dispatched a few agents by sailing ship to England last week, but even with magical aid they won’t get there until late November.

“Second, we have no idea how this was accomplished. No magic that is currently understood by our experts could cause such a complete severance of the two worlds. That leaves more ancient and occult magic – things even the magi think are myths. This means even if we do find out what caused this, we have an uphill battle because we don’t know how it happened, and our enemies do.

“Third, the evidence is contradictory. We interrogated the prisoners we took from the assault, and used a few less savory methods with those who did not survive-”

“Michael,” the Chief warns.

Michael nods. Terry guesses even some of the Bureau agents don’t fully approve of their Chief.

“From their reports,” Michael says, “there’s little consistency regarding who hired them. Some believed they were working with a Knights of the Round contingent. Some were mercenaries from former Soviet nations who entered the country via teleportation keys, who believed they would be attacking a government military research facility. We had a master martial artist from Gaian Taiwan leading a group of sorcerous disciples. There doesn’t seem to be a pattern. A group of unseelie fey actually claimed they were trying to break a prisoner from the 1800s out of our prison.”

Robert perks up slightly at the last piece regarding the prison, but then he relaxes quickly.

John sighs loudly. “Are you really this incompetent?”

Michael, who had missed the earlier head-butting of Robert and the Chief, looks at John and waits for him to continue.

John drops his face in his hands for a second, then looks up.

“Russian terrorists teleported into the country? An army amassed outside your main headquarters and you didn’t see it coming? I mean, do you do any intelligence gathering before the fact? How do you keep someone from just teleporting in and kidnapping the president?”

Scarpedin chuckles. “Hey Robot, you wanna kidnap the president?”

“What?” Robert says. He glances at Scarpedin. “Of course not, that’s crazy.” Then he mouths ‘We’ll talk later,’ and gives a faint smile.

Jenny says, “You can’t teleport into D.C. The Masonic designers of the city made sure it was in a particularly non-magical part of the country, and the layout of buildings and streets reinforces that.”

Ian clears his throat. “Can we, maybe, get back to business? I feel kinda weird being the one to say this, but I am getting paid to do a job.”

“Yeah,” Robert laughs lazily. “That’s cool. Go on Michael. Tell us more about how incompetent you are.”

Michael shrugs and continues. “The person or group who orchestrated this is familiar with our techniques, and they went out of their way to avoid leaving a trail. Divinations are always spotty when you don’t have a direct connection with the target, but now that your group has arrived, we have a new route we can take.”

Nathan says, “I’m rather good with divinations myself. I’m a psychic, and I have visions.”

The Chief shakes his head at Jenny. “You really brought a wonderful group to me, didn’t you?”

“Pardon me,” Nathan says, “but you do seem to have an awful lot of problems with my companions and me. I was simply trying to ask what method you planned to use.”

Michael answers before any more anger can develop.

“A séance.”

Michael looks at Terry, and slowly everyone looks at him too. Then a moment afterward, Bonnie turns, appearing a little out of it.

Terry laughs. “With me? Can’t you just ask me, since I’m here?”

“More directly,” Michael says, “we’d be trying to find out, through your spirit, who wanted to kill you. By contacting your essence and using you as a sort of filter for the divination, we’ll get a better sense of who was behind it.”

There’s a moment of quiet, and then Jenny says, “Terry, I should warn you, it’ll dredge up things you might not want to think about. But I have a sense you want to know the answers, don’t you?”

“Yes,” Terry says.

The projector fizzles for a moment, and the lights in the room flicker. Only then does Terry realize how fervent his answer had been. He calms himself down, and the lights go back to normal.

“I think Casper’s pissed,” Ian says.

Terry looks away in embarrassment. He’s just in time to catch a nervous, disapproving look the Chief gives to Jenny.

* * *​

The room is positively crowded now, with two extra diviners, the ten people Terry brought along, the Chief, and Michael. Robert has taken off the bracelet and put it in the waters of a scrying bowl. Terry feels a little less tangible, not that he was in the first place. He knows that his friends have an itchy trigger-finger now, and that they expect the Bureau to try to steal the bracelet he’s bonded to.

Terry remembers an old story his teacher taught him. At the end of the war between King Arthur and Mordred, the two armies gathered for a chance at a truce. The knights on both sides were told that if they saw any of the opposing force draw a sword, they were to attack, and tensions on both sides were very high. Still, Arthur and Mordred were slowly making progress toward some sort of peace, but then one of Arthur’s knights spotted an asp in the field slithering toward the king.

He knew that if he did not kill the asp, it would bite the king and slay him, so he drew his sword to cut off the serpent’s head. Mordred’s knights saw this, thought it was an attack, and they drew their swords in turn. And so the final battle began at Camlann, in which Arthur and Mordred perished.

“You guys keep cool,” he says, “okay?”

“Like Fonzie,” Nathan says.

The diviners begin their spell, and Terry tries to empty his mind as he was told to do. Still, thoughts creep in, and true to Jenny’s word, they’re not things he wants to think about.

”Hey, kid, what the hell do you think you’re doing?”

The vision has a caption, bizarrely enough.

Chicago – 1999

Terry, his arm reaching through the car window he just smashed, cringes and looks over his shoulder, realizing he’s just been caught. The man’s not a cop, though. He’s dressed in a ratty black suit, with sunglasses and a crumpled black hat. Terry can’t make out his face, aside from the thick sideburns on his round face.

Terry starts to rummage for the rock he used to smash the window; it’s somewhere in the seat. The man in the suit walks over, grabs him by the arm, and yanks him away from the car, and Terry’s arm gets cut on lingering shards of glass.

“Are you trying to steal my car?”

Terry shakes. “Let go of me!”

The man’s grip is intense, and he grins.

“What the hell are you trying to steal a piece of sh*t like this for?”

The question catches Terry off-guard. He glances at the car, a battered Dodge Sedan, probably twenty years old. He looks back at the man. Something’s strange about him. He looks amused.

“Hey, I wasn’t going to steal it. I just was going to go driving, then bring it back. Please, I’ll pay to fix the window, but you can’t take me to the cops.”

The man leans his puglike face close, and through the sunglasses Terry feels like he’s being scrutinized.

“Nah,” the man says. “I wouldn’t do that, kid. I’ve got something more interesting planned for you. C’mon, get in the car.”

* * *

Southampton, UK – 2000

The door into the den of Headmaster Russel Vanderschmidt feels heavy, significant. Once Terry’s inside, the first thing he sees is a brass sculpture – a head with a face on each side, set on a pedestal against the far wall.

“Ah, Master Abrams,” says a rich, commanding voice. He laughs. “You never do knock, do you? Come in.”

With the benefit of hindsight, Terry thinks his teacher bears a strong resemblance to Patrick Stewart. The old man stands and meets Terry halfway across the room. Something about the way Headmaster Vanderschmidt treats him always bothers Terry; it feels like he’s trying to show Terry that they’re friends, even though Terry’s just sixteen years old.

He can’t begrudge the old man, though. He’s trying to be friendly, and he has helped Terry cope with the fact that he can use magic.

“Terry,” the headmaster says, “I’ve been looking through your files, trying to find some information that might help us better unlock your potential. I assume you’re aware that you’re rather unique among my students, correct?”

With a shrug, Terry moves to a chair and sits. He’s expecting a reprimand for running away from the school this past Sunday.

A glower crosses Vanderschmidt’s face for a moment, but then he sits across from Terry.

Vanderschmidt says, “My students are mostly highly studious, the . . . the book-learning sort. They struggle to learn specific spells, and can barely manage to cast a spell without having to consult a text. Even I only have a few spells memorized, and I’ve been doing this for nearly forty years.”

“Am I in trouble?” Terry asks.

The headmaster laughs. “No. Terry, you have a natural talent. I’ve seen you create spells almost spontaneously. You’re still weak and uncertain, but you have an innate power. You’re not in trouble, but there might still be a problem. You see Terry, almost no people can use magic without training, and those who can usually only do it with the aid of a bond to a ghost. But you don’t have a bonded ghost, Terry.”

“Are you saying,” Terry asks, “that I’m not human?”

Vanderschmidt leans close, and his voice is full of restrained enthusiasm.

“No, Terry. I’m saying that you might have the ability to be the epitome of what humanity is. I know you’re nervous about being here, Terry, so far from your family, but you would be doing yourself a disservice if you were to abandon your studies.”

“I’m sorry,” Terry says, “but I can’t stay cooped up here.”

“Well then,” Vanderschmidt says, “there are some spells you might particularly want to look at. There are some places you cannot walk to.”

* * *

Paris, FR – 2001

This was when he first met Lin. Half-French, half-Chinese, she looked like Shu Qi, from The Transporter. She was performing her magic show for a crowd of a few hundred, at the start of her career.

Terry remembers seeing the fire, seeing the blood spraying across him, then hearing the gunshot. But no, he knows those were different times.

“Terry,” Vanderschmidt says, “it is my great pleasure to introduce you to Lin Noelle, the niece of an old family friend. Lin, this is Terry Abrams, one of my less-enthusiastic students.”

Backstage, the anticipation of the audience beyond the curtain echoes Terry’s thrill at meeting Lin. Her smile is beautiful, and she demurely shakes his hand.

“Terry,” she says with a soft, nearly-French accent. “You’ve come a long way to see my show.”

He looks her in the eyes, flashes a slightly overwhelmed smile, and says, “It’s the best trip I’ve taken in months.”

There’s red.

Four years later, the side of Lin’s head spurts blood, and she slumps to the ground. He tries to catch her in his arms, but he loses his balance, and the bullet aimed for him strikes his leg. He feels the world spinning around him, blurring, but then a hand touches him on the shoulder.

He hears the voice of Jenny’s ghost, telling him to be calm, to just remember and not be frightened. Slowly, he returns to the memory of France.

The crowd’s cheering slowly fades as Lin finishes her introduction and the music begins to play. Dressed in a classic stage magician’s outfit, complete with top-hat and black stockings, Lin has promised to show the crowd a few old, clichéd magic tricks. As she moves to the gymnastics array that figures prominently in her performance, she takes off her hat and tosses it like a frisbee to backstage. Terry catches it, and she winks at him.

The audience laughs and gasps at Lin’s strange combination of acrobatics and magic. She flips between bars like a circus performer, then uses a wand to levitate a hoop that she jumps through. Later she hangs upside down, holding onto the bar of a long swing with her amazing legs, swaying from one side of the stage to another as she performs card tricks and other classic magic acts, all a little tongue in cheek, but with an element of real sorcery that the audience will ultimately find impossible to believe.

She throws playing cards and cuts apples in half with them. When she misses one apple, she pulls out her wand and shoots a stream of fire from it, pretending to be petulant that she missed. She actually levitates over the stage.

And everyone watching assumes it’s just a trick.

So far her act is nothing particularly unique, aside from the fact that Terry is totally enamored with the woman. But as she finishes her series of trite card tricks and sawing herself in half, she acrobatically swings to a large metal chest hanging from a rope, twenty feet above the stage. A small catwalk extends to beside the chest, and an assistant comes to her and begins hand-cuffing her hands and feet together.

With subtle innuendo toward her burly male assistant, Lin announces that she is going to lock herself in this chest, which will then be wrapped with a heavy chain and padlocked. Her assistants will set up a field of swords under the chest, then set fire to the chest itself. When the fire burns through the rope, the chest will plunge into the field of swords and impale itself. She plans to pick the locks on the cuffs, cut a hole in the chest with her playing cards, slip her arm through that hole, pick the padlock on the chain, then pick the lock on the chest, then escape. When they tested the trick, she says, it took about a minute for the fire to burn through the rope, but she’s confident she can get out in fifty-five seconds.

She climbs into the chest, firmly cuffed, and then dramatic music begins to play as they close the chest, lock it, wheel out the ten-foot square field of swords. Then they set the fire. Terry watches, anxious despite himself, and fifteen seconds in he sees first one playing card shoot out of the chest from the inside, then three more, slashing a hole that Lin punches her arm through.

She begins to pick the lock with a hairpin at twenty-five seconds in. She finishes at thirty-three and starts pulling the chain free. The chain swings, flips end over end as it falls, then crashes amid a field of swords.

She goes to work on the lock of the chest itself, but then at forty seconds the fire on the rope causes it to weaken, and the chest falls a half inch. Lin drops her hair pin, and for a few seconds she flails at the lock with her bare hand, vainly trying to pull it free. Then she pulls her arm back inside.

At fifty seconds, a playing card cuts through the chest, almost striking the lock, then another, then a third. The fourth card finally slices the lock, leaving it dangling, but just then the rope snaps, and the flaming chest falls to the field of swords. People in the audience scream in horror, thinking the escape artist trick had gone horribly wrong. When the chest strikes, it shatters to pieces, and fire and smoke burst into the air.

There’s a second of silence. Even the dramatic music stops. Then a spotlight snaps on, aimed at the piece of rope still dangling over the stage. Lin hangs from the rope with one hand, waving with the other. The audience begins to cheer, and the rope lowers Lin to the ground, unharmed. The fire and ruin of her magic trick flickers behind her, and she bows to the audience.

“Aagh!” screams Nathan, flailing with an arm and knocking the bowl with the divination focus off the table.

Terry snaps out of the memory and the spell is ended. As he comes to his senses, he sees Nathan slumped on the table, shaking a bit. It’s like the times he has had a vision, but much much worse.

“Get him under control!” the Chief says.

“Don’t touch him,” John says, standing up and dropping a hand to the small of his back, where his gun is.

Michael reaches into his coat and begins to pull out a sword hilt, and Ulwelf’s hands are moving as if to cast a spell.

“Wait!” Terry shouts. “Stop!”

“I’m cool,” Nathan says weakly. “Very Fonzie, given the circumstances.”

Bonnie says, “What the hell just happened?”

Aside from Wiji-wiji, she’s the only person who doesn’t seem tense. She gets out of her chair and picks up Terry’s bracelet where it had fallen on the floor, and then she pats Nathan on the back.

“Wake up,” she says. “Ye spoiled our party.”

John relaxes a little. “Nathan, did you have a vision?”

“Yes.” Nathan nods casually, shaking his head to clear it. “Nothing major, though. Just the end of the world and all.”
 
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Chapter Twelve, Part Four

“I saw destruction. No, not exactly destruction. But there were places where people should be, but instead there were just ruins. It was like radioactive fall-out, like 28 Days Later before you realize there are zombies.”

The group assembled looks at Nathan.

“I’m sorry,” Ian says. “This is starting to overload my Crazy-Sh*t-ometer. What are you talking about?”

Nathan leans back in his chair and takes a breath.

He says, “While we were watching the images that divination spell showed us from Terry’s past, just when the coffin fell from the sky, I had a vision.”

“Coffin?” Terry asks. “You mean the chest she was doing the escape artist trick in?”

“Well it looked like a coffin to me,” Nathan says. “Just as it hit and exploded, I saw a flash of . . . I think seven locations. First there was Paris. It was quite distinctive. I saw the Eiffel Tower and the Champ de Mars. The sky was a dull orange-brown, like there had been fire recently, but there was no sign of any people. The ground, where there should have been gardens, was gray dirt.

“Then there was some sort of Japanese style castle. It looked like a pagoda. Then I saw a city with strange-looking buildings, things I had never seen, that looked like it was in the arctic. Fourth was a small ruined town built on . . . it looked like giant steps that were cut out of the top of a mountain.

“For the fifth one, it was like I was flying past the Great Pyramids in Egypt, like where I was looking wasn’t actually there, but somewhere nearby. Either way, the Nile river wasn’t there at all. The sixth one looked like . . . I can’t quite pin down why I think this, but I distinctly remember feeling like it was something out of The Lord of the Rings.”

Ian interrupts, his tone serious, “Movies or books?”

“Movies, actually.” Nathan sounds surprised at himself.

“Good,” Ian says. “I never could get into those damn novels.”

Jenny asks, “What about the seventh place?”

Nathan glances at Terry. “Oh, the seventh place was fairly obvious to figure out. Terry, I’m sorry old chum, but it was Chicago. I saw the Sears Tower, looking like it hadn’t been kept up in centuries, and the whole city was covered in brown and gray dust.”

Ian claps his hands. “It is the f*cking Lord of the Rings. We’ve got ‘two towers.’ He apparently saw Weathertop and the pass through the Misty Mountains, and. . . . Well, I got nothing.”

Nathan says, “It wasn’t quite like that.”

Robert asks, “Well, then what was it? That’s not really, y’know, something we can do about. Normally you have visions that are pretty straight forward. Most of them involve bombs. And we go, and we stop the bombs, or actually you stop the bombs since they’re usually trying to blow up some of the rest of us, but the point is, the bombs get stopped. By us.”

“No bombs here,” Nathan says.

“Right,” Robert says. “You just got this crazy, make-no-sense vision in the middle of another crazy make-no-sense magic spell. So, hey,” he turns and look at the Chief, “do you think you can help us out here? Enlighten us a bit?”

John sounds stressed. “Don’t piss him off. Whatever’s going on is pretty big, right?”

A slightly hesitant Michael interrupts. “Chief, do you think this fits with the World Mage theory?”

The group gets quiet and looks at the Chief. He nods a few times too many, then says, “The divination, yes. We’ll have to look into the vision. Give them the overview.”

The group settles back into their seats, awaiting another long story.

“‘World Mage’ is an old term,” Michael says, “one of those ‘myths of the magi’ we were talking about before. The stories say Merlin and Morgan le Fay were world mages, as well as most famous magicians of the ancient world. The specifics about the title are unclear, but the core element of the story is that world mages control the connection between Terra and Gaia.”

Robert laughs. “You’re just now bringing this up? Hey, Scarpedin, didn’t you know Merlin?”

Scarpedin frowns. “I dunno. Did I? Um, yeah, yeah I did. He was an ass. I don’t remember liking him much.”

“Pardon me?” Michael says.

Jenny waves him off. “Scarpedin claims to have been a knight from King Arthur’s time, sent through time.”

The casualness with which she passes along the information amuses the group. She seems to get where they’re coming from, where the rest of the Bureau doesn’t.

Michael blinks, and continues.

“There are other stories about people who could easily travel between Terra and Gaia. The original keymakers, the gatekeepers, countless fey who claimed they were more than they actually were – demons and angels and such. But the world mage story is one of the hardest one disprove, because all of the main characters of the tales were powerful mages who were adept at travel, and who became devoted to hiding after the fall of Camelot.

“The story goes that there were many world mages at a time, one for each continent, and that they could draw power from the connection between the two worlds. When King Arthur died and Camelot fell, the surviving knights started a secret crusade to destroy the world mages, thinking that they had helped the fey attack humanity.”

Scarpedin nods. “Makes sense.”

“Most of the world mages,” Michael says, “went into hiding, but a few were killed, which is said to explain why the two worlds are not as close together as they were back in more mythic times. Like I said, the specifics of the magic are unknown but are extremely powerful, capable of affecting entire continents at a time. One explanation we considered was that the last world mage died or was killed-”

Bonnie interrupts, “Wait, they’re just dying now? They sure live a long time.”

Ian’s ghost Giovanni hisses, “Stop this woman’s pointless speech. She wastes air with the obvious.”

Robert looks over his shoulder at the ghost like he’s about to pick a fight.

“Oh,” Robert says, “I’m sorry. Maybe some things aren’t as obvious to those of us who don’t,” he waves his hands in the air dramatically, “do magic.

Ian mutters, “If I could shut him up, I would.”

Jenny quietly encourages Michael to continue.

“Again,” Michael says, “if the last world mage was killed at a moment to coincide with the attack on the Bureau, that might have been how the worlds were separated. Unfortunately, we don’t know what it takes for someone to become a world mage, or if you even can, so we have no idea how to fix it. The group that we sent sailing to England intended to contact the Fey Court and see if they have any answers, but the fey are hard to deal with, and might actually like it if humans can’t interfere with them.”

John scowls. “So we know nothing still.”

The Chief stands up. “That’s not correct. We know that Terry Abrams was killed, and that he was able to travel between the two worlds. We don’t know whether the young lady, Lin, was killed because she had the same sort of power, or if it was an accident, but we’re going to find out. This is old, secretive magic. What we’re going to do when we get back to Terra is arrange quick, discreet contact with every hermit, scholar, archaeologist, cryptozoologist, cosmologist, cosmetologist, and Scientologist who might know something.

“We’re looking for world mages. Let’s get to work.” He looks to Robert. “Meanwhile, we should discuss you handing us over that bracelet, so that we can get to fixing this mess.”

The group looks to Robert. Terry wishes they were looking at him, since it’s his fate their deciding.

“I think,” Robert says, “that we’re going to stick with Terry for right now. Maybe once we see you’re not the colossal screw-ups you appeared at first glance, we might trust you.”

The Chief takes a moment, then nods. “That’s fair. Let’s head back to the transit room. How many can you get at a time?”

Robert hesitates for only a moment. “Ten. We, ah, we don’t want to risk any more than that.”

Ulwelf stands. “I will stay here, Chief.”

“Why? We just have nine.” Robert counts with his fingers. “You, me, Jenny, John, Nathan, the new guy and the new girl, Scarpedin, and Balthazaar.”

“What about the fey?” Jenny asks. “He makes ten.”

Wiji-wiji, silent for what seems like ages, smiles and says, “You not supposed to remember me. Robot-san, kochira onna ga totemo mezurashii, yo?

“Exactly,” Robert says. “No, sorry, I just forgot he was here.”

It sounds believable, the way he says it.

Nathan stands and stretches. “I do rather hope we’re able to work together on this. I’ve never saved the world before.”
 

Chapter Twelve, Part Five

“Wow,” Terry says, “it’s only eleven a.m.? Ah well. Time to go back to being ignored.”

As they’re back on Terra, Robert is the only person to hear him. He smiles, and Jenny thinks it’s for her. They sure seem to be getting along well, despite Robert hating her boss.

The Chief and Jenny get the Bureau on Terra up to date on the information from Gaia, and have them start checking into both the long-term issue of fixing the separation of the two worlds, and the short-term problem of the mage who had the cop killed the night before. If their hunch is correct that he was after Terry, then he might be involved in the overall plot.

Since the rest of the group wants to get away from the Bureau for a while, they decide to follow an unrelated personal issue on John’s behalf. The Bureau has not been able to sufficiently translate the text in the Egyptian book John has, the one which Robert was tasked to give to him by a thought eater in Gaian New Orleans, so they decide to look up an Egyptian museum on the outskirts of the city, since the director, one Benjamin Durbin, has advanced degrees in Egyptology.

Jenny goes along, and she brings along Ian as back-up. Bonnie tags along because she likes the group, and Nathan vouches for her, sensing that she’ll be important some time in the future. Wiji-wiji comes because Robert’s afraid to let the fey out of his sight. To all of them, Jenny gives a reminder that Durbin is not aware of the existence of magic, and that they should not be careful to change any of that.

The museum looks like a mausoleum, its walls polished black marble, and its design wholly reminiscent of ancient Egypt. The large group – Ian, Jenny, Bonnie, John, Robert, Nathan, and Scarpedin – offers a meager donation when they enter the museum, and while the secretary contacts Dr. Durbin for them, they browse through the old artifacts.

“Keep an eye on Ian,” Jenny says with a quiet smile to Robert. They’re out of earshot of the mercenary mage.

“What for?” Robert asks. He idly looks at Arabic inscriptions on a more recent artifact.

Jenny leans in close, as if to share a secret, and perhaps something more.

“He styles himself a treasure hunter and tomb raider. He always has bad luck when he goes into tombs, though. He got bonded to his ghost in an old Catholic vault, and I arrested him for trying to explore a maze under an Indian burial mound. That’s why he works for us now. So make sure he doesn’t steal anything, okay?”

“Okay,” Robert says. “You know, that reminds me of a time I went to a convenience store, bought a candybar, and had a perfectly normal day. Weird, isn’t it? It’s like we have so much in common.”

He laughs. Jenny laughs with him.

“Shush,” hisses Ian from across the room. “You’ll wake the dead, and the dead get pissed when you bother them.”

A new voice says, “Are you an expert on the dead?”

The group looks up from their curiosity to see a tanned bald man in a dark gray suit, wearing black rubber gloves. He looks a bit like Ben Kingsley. With a smile to Ian, he walks over to the statue of Anubis Ian was so looking at, then nods to it like it’s an old friend.

“If the dead are properly put to rest,” the man says, “nothing can wake them. I am Dr. Durbin. My secretary told me you have business with me.”

John nods to get the man’s attention and pulls out the book. Durbin draws in an awed breath, then regains his composure.

“Let us go back to my private study,” he says.

* * *​

The museum is just the front of a rather large complex, fenced in with razor wire and shaded with massive trees covered in Spanish moss. A chain-link fence walls in the walkway to a small building in back, separating the walkway from a small garden of Egyptian paraphenalia, including a few small black pyramids marked like tombstones.

Terry feels oddly subdued here, and he senses some sort of subtle magic that would make it harder for him to use spells. There are no ghosts in the garden, but Terry sees Giovanni considering the place with scorn.

A slender black dog prowls the garden, and it growls at Ian. If not for the chain-link fence, the hound, which looks almost like a black jackal, would likely attack Ian.

Scarpedin asks, “Can I buy your dog?”

Durbin, deathly serious, shakes his head. “No. I dare not risk letting him free. He’s quite savage to anyone but me. Come inside. This is my mortuary.”

The small building is indeed a strange combination of library, morgue, and embalming studio. A storage room contains all the necessary materials for mummification, a process which Durbin says he has nearly perfected. He claims that he has to make all his own material, which considerably slows the process. While Durbin heads into a kitchen to get some fig cookies, Scarpedin quietly announces that he doesn’t trust the man, and thinks they should kill him.

The group relaxes with tea and cookies in Dr. Durbin’s library, and John shows the Egyptologist the book. With little trouble, the doctor skims the text and provides a translation. He says that the book is a copy of an older text, a heretical book that claims the Egyptian gods were mere mortals, and that they stole their divinity by slaying a powerful creature of the heavens. The illustration with this passage shows something vaguely reminiscent of an angel.

“Does the angel look like someone famous?” Scarpedin asks.

“What?” John says. “Shut up. This is important.”

Bonnie leans in and looks at the illustration. She squints, then says, “I think he looks kinda like that chap from Pulp Fiction, Samuel L. Jackson.”

“Wow,” Ian says. “The Egyptian pantheon killed Samuel L. Jackson. They must’ve been some bad mutha-”

“Shut your mouth,” Durbin says. “Do not repeat such heresy.”

Durbin says that he’s very interested in the book, especially a section in the back that is not in any language he’s familiar with, a language John grudgingly admits looks familiar, but he can’t read it either. (The book had also resisted deciphering spells the Bureau had tried.) Durbin offers to buy the book and provide a translation if he can manage it, and John agrees. Durbin says he wants to make sure he has legal proof of this, seeing as the book is highly rare. He wants to make sure he will have credibility if he decides to present this to some scholarly journal, so he goes to draft a contract on his computer.

“So,” Ian says when Durbin leaves the room, “who else wants to find an angel and kill it to become a god? C’mon, I can’t be the only one thinking it.”

“John’s an angel,” Nathan says. “I had a vision of-”

He stops in mid-sentence, looking stricken.

“Jenny,” he says, “call the Bureau.”

Just then, Nathan’s phone rings. He pulls it out and looks at it like it’s dangerous.

Jenny flips out her phone and sends in a call with incredible speed. Nathan’s phone rings a second time, and the rest of the group watches in confusion. Jenny gets an answer on her phone.

“Tagin,” she says, “I need you to trace a call to Nathan’s phone, now.”

Nathan’s phone rings a third time.

“It goes to voicemail on the fifth ring,” he says with casual nervousness.

It rings again.

Jenny says, “It’s ready. Answer it.”

Nathan answers the call and puts it on his cell’s speaker-phone. “Hello. This is Nathaniel Beckford. How may I help you?”

“You got a crowd listening in?” says a deep male voice.

“I am with some friends,” Nathan says, “if that’s what you mean. Please, if you’d prefer I keep this private I can go outside. It’ll be just a minute.”

“Nah,” the man says. “I’m in kinda a rush. Look, you’ve got someone in your group who can travel to Gaia, and my employer has changed his mind. He doesn’t want you dead. He likes the way you handled yourself in New Orleans, and he’d like to hire you. Is the planeshifter there?”

Nathan looks around the group with a bit of a shrug. Terry knows he can’t talk over a phone, and every second the group tries to stall or lie, the more likely they are to get found out.

“Yeah,” Scarpedin says, “I’m here. What’s up, b*tch?”

Everyone else in the group suppresses a groan.

“Terry Abrams?” the man on the phone says.

“Yeah,” Scarpedin says. “What’s it to you? You wanna hire me? Okay, give me a number. In fact, gimme a number, then multiply it by five, because where I go, my posse goes.”

The voice laughs. “Hey, I know you’re probably nervous, seeing as we did try to kill you and all, but you kicked the asses of the guys we sent, so we decided we’d like to let you hear our side of the story.”

“I’m not hearing a number,” Scarpedin says. “And I like numbers with lots of zeroes in them. I’ve been looking to buy myself, y’know, a jet, and those cost a lot.”

John looks like he can barely restrain himself from throttling Scarpedin. He mouths out some sort of advice, but Scarpedin, grinning, doesn’t notice.

“I’ve got a suitcase with fifty thousand dollars,” the voice says, “for the trouble of you coming to a first meeting.”

Jenny, trying to divide her attention between this call and the call she placed to the Bureau, has a look on her face like something doesn’t fit.

“So,” Scarpedin says, “multiplied by five, that’s two-hundred and fifty thousand. That’s four zeroes. I can handle that.”

“Hey, one suitcase,” the voice says. “There’s a lot more available if you see things our way.”

Nathan interjects, “How do we know you won’t try to betray us?”

The man laughs. “Have we been able to beat you yet? There’s an outdoor café at the riverwalk. Meet me there at five, and bring as many of you as you want. Just leave the Bureau out of this.”

The man hangs up.

Robert asks, “Jenny?”

“We have an address,” she says. “He had some dummy transits on the call, but we back-tracked. A team is on the way. If we hurry we can get there in time.”

“No,” Robert says. “C’mon, Jenny. It’s so obvious. The guy calls us, let’s us track him? He expects us to go after him. He’s probably got an ambush planned, so he can grab ‘Terry.’ ”

Scarpedin grins proudly. “Ask Terry how I did. How’d I do, Terry? Pretty f*cking convincing, huh? Muthaf*cker should know not to mess with the Abrams.”

Jenny blinks. “Robert, we expect him to lay an ambush. The Chief himself is heading in on this one. More manpower can only help.”

“The Chief’s going?” John says. He scoffs. “Yeah, we’re staying here.”

Jenny turns to Nathan.

“I’m sorry Jenny,” Nathan says. “I’m hesitant, but I have to agree with Robert on this one. Keeping Terry’s more important.”

Ian laughs. “Why don’t we just send the vampire with a soul here?” He nods toward John. “He and Buffy,” he nods at Bonnie, “could handle it.”

Durbin comes back then, carrying a printed contract.

“Who were you talking to?” he asks.

“Our financer,” Robert lies promptly. “We were double-checking the offer you provided, and making sure John had a legal claim to sell the book. Everything sounds in order.”

“Excellent,” Durbin says. “This book looks like it will be quite important. Here’s the paperwork. Let us make a deal.”
 
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