One weird thing struck me today, and it was not a phasm. Apparently, a high-level spellcaster's time isn't worth more than an apprentice's, at least not when making items. Let's compare two situations:
3rd level druid making a cloak of resistance +1:
Market price: 1,000 gp.
Component cost: 500 gp.
Net profit: 500 gp.
Time to create: 1 day.
Daily "wage": 500 gp.
15th level druid making an amulet of mighty fists +5:
Market price: 150,000 gp
Component cost: 75,000 gp
Net profit: 75,000 gp
Time to create: 150 days.
Daily "wage": 500 gp.
(If you want to include XP spent in the above calculation at the standard 5 gp/XP cost, it works out to 300 gp/day instead)
My suggestion is to change the rule about item creation taking 1 day per 1,000 gp to taking 1 day per (500+level^2*10) gp. For a 7th level caster, the times almost balance out (990 gp/day), but high-level casters can make items much faster and thereby make more gp per day - which they should be able to do. The gp per day would look like this:
In our example, it would mean that the 3rd level druid needs 2 days to make his cloak and thus makes 250 gp per day, whereas the 15th level druid needs 55 days to make his amulet and makes almost 1,400 gp per day instead. Note that this doesn't change the market prices of the items, just how long it takes to make them.
3rd level druid making a cloak of resistance +1:
Market price: 1,000 gp.
Component cost: 500 gp.
Net profit: 500 gp.
Time to create: 1 day.
Daily "wage": 500 gp.
15th level druid making an amulet of mighty fists +5:
Market price: 150,000 gp
Component cost: 75,000 gp
Net profit: 75,000 gp
Time to create: 150 days.
Daily "wage": 500 gp.
(If you want to include XP spent in the above calculation at the standard 5 gp/XP cost, it works out to 300 gp/day instead)
My suggestion is to change the rule about item creation taking 1 day per 1,000 gp to taking 1 day per (500+level^2*10) gp. For a 7th level caster, the times almost balance out (990 gp/day), but high-level casters can make items much faster and thereby make more gp per day - which they should be able to do. The gp per day would look like this:
Code:
[COLOR=coral]
level gp/day
1 510
2 540
3 590
4 660
5 750
6 860
7 990
8 1140
9 1310
10 1500
11 1710
12 1940
13 2190
14 2460
15 2750
16 3060
17 3390
18 3740
19 4110
20 4500[/COLOR]
In our example, it would mean that the 3rd level druid needs 2 days to make his cloak and thus makes 250 gp per day, whereas the 15th level druid needs 55 days to make his amulet and makes almost 1,400 gp per day instead. Note that this doesn't change the market prices of the items, just how long it takes to make them.