Higher Level Psionics PbP (Demon with a Glass Hand)


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Creamsteak said:
Gabrion - Your characters story sounds like he's retiring. I realise the intent of this is to give me an open door (your hometown is in ruins, your father is dead, or maybe just on the WAY home something happens), but I'd prefer you state something specific.

Ya I wanted to flesh that out a bit more myself, the only problem is I'm not sure exactly where we would be starting. Going through the thread I found mention that because a few characters are nomadic other's may want to be as well, but I wasn't sure if that meant we are starting in the desert.

Either way, he is retiring, but just from the job of guarding merchants. My angle was the last one you mentioned - that on the way home something happens. To know what specifically, it would be helpful to know the starting situation. Tentatively I could say he wasn't planning to travel alone, so he actually looked for others in the waste when he set out. He came across the other party members and not only did he feel like they could use another hand for safety reasons (he may be a bit tired of the guard job, but trying to keep others safe still comes naturally to him), but whatever business they have was taking them in (roughly) the same direction as him. Does that work a bit better for you?

Edit: And just to be super clear, since I know his motivation is part of the question here, this does not mean he would end up leaving if we end up making it to his home city. Rather, I expect that once he joins the adventuring life with good companions and free from the yoke of merchant bosses, he will realize that this is really what he was looking for when he was younger.
 
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How things start is somewhat up to which characters are in the group. I'll likely start with some kind of "event" driven plot involving some form of encounter in the desert.
 

Creamsteak said:
How things start is somewhat up to which characters are in the group. I'll likely start with some kind of "event" driven plot involving some form of encounter in the desert.

Fair enough. Does it sound plausible to you for that to be the thing that hooks my character into the story (as in he comes along as the event is taking place, or better yet, just beforehand)?

I'm really interesting in this game and getting to play this character and I would hate to think that lack of a good background would be the thing to keep me out. If I need to change motivations/specific events I'm certainly willing to do so as long as I can stick with the general theme. Just let me know.
 

The biggest concern I have right now is waiting for some of the concepts that havn't been fleshed out (or people that said they wanted to improve theirs). I want to give everyone a chance and make the most fair decision I can.
 

@Shayuri - Looking through your spells I saw one called Disobedience from Complete Mage. I don't have that book so I have a quick question - is that a self only spell or can it be cast on others as well?
 

Actually, it's from Complete Scoundrel. :)

It can be cast on others by touch. Duration is 1 hour per caster level.

It doesn't block "mind affecting effects," like Mind Blank does...it's basically like the shielding effect of Protection from Alignment...suppressing charms and lasting control from compulsions for its duration. The reasons it's nice are its long duration and utility in convincing a caster that you've fallen victim when you have, in fact, not.
 

Shayuri said:
Actually, it's from Complete Scoundrel. :)

Whoops...misread..or something.

It can be cast on others by touch. Duration is 1 hour per caster level.

It doesn't block "mind affecting effects," like Mind Blank does...it's basically like the shielding effect of Protection from Alignment...suppressing charms and lasting control from compulsions for its duration. The reasons it's nice are its long duration and utility in convincing a caster that you've fallen victim when you have, in fact, not.

Hehe, so it's not as good as an 8th level spell. :) Still pretty rockin in my opinion, especially given the long duration. At this level one cast a day covers most everything but making camp/sleeping.
 

Creamsteak said:
The biggest concern I have right now is waiting for some of the concepts that havn't been fleshed out (or people that said they wanted to improve theirs). I want to give everyone a chance and make the most fair decision I can.

Question before I take another pass at the Mad Prophet concept...

Is the basis of the 'Mad Prophet' concept OK on the face of it, and that my character is his 'apprentice'? I'm working on putting together some more fleshed out background on the Mad Prophet, but I can come up with something else if that concept isn't going to work with what you have in mind.
 

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