House Millithor in the City of the Spider Queen II

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Endur

First Post
OOC: Kripp's first encounter with Kilcif and Dorina occurred before midnight. Kripp encountered Kilcif's employer after midnight. So you could have prepared any spells you would have prepared after meeting Dorina the first time.

Uriel said:
Kripp shakes the cold from his mind. Kripp not like moving out like this, he wanted to wait until he was able to properly prepare for the Vampires.
 

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Serpenteye

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Endur said:
Matron Ki'Willis and Carcelon think that a Wall of Stone spell might have created the wall.

The matron glances at the wall, Hidden cracks could be connecting it with the outside, it would be a far too obvious hiding place for the vampires' coffins but it might be worth looking into later.
 

Serpenteye

First Post
Brother Shatterstone said:
Kilcif stops the others and points out his observation and explains about the newer construction, "So how long has their been a vampire problem? They might have decided building a new crypt would be of better security cause less people would know about it."

The Matron nods, the Bugbear's thoughts partly mirroring her own. Speaking in a voice pitched to not carry far; "That's certainly possible, but this is rather too obvious a hiding place. I know where Dorina's coffin is hidden, it's probable that her daughter's coffins are in the same place, but she might not share her sanctuary with her lesser kin. Perhaps she is foolish enough to hide them here. We can look into it on the way back."
 
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Endur

First Post
As Kilcif proceeds down the tunnel, he notices that there is scattered rubble on the ground. Almost as if this tunnel had previously been blocked by a wall of stone that was recently removed.

Ahead, the tunnel forks, with one slightly ascending tunnel continuing straight and another slighly descending tunnel of equal size heading right.

Before Kilcif can perform further reconaisance, he is swarmed by a dozen humanoid skeletons. The Skeletons attempt to grab and claw at him with their bony fingers. Kilcif suffers 10 points of damage. Kilcif sees Rank after Rank of Skeletons marching in his direction.

Initiative
Kilcif: 25
Matron Ki'Willis: 21
Carcleon: 18
Skeletons: 12
Kripp: 8
 
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Uriel

Living EN World Judge
OoC:Well, I will pick the spells posted right before I left for Gencon. Before, I will cast the CSW and Restoration on anyone needing it, as well as Dispel Magic if needed.

IC

Kripp waits as the bony things get closer, biding his time, a bit sluggish from the Cold.

OoC:When he is able, he will try to Rebuke the Skeletons.
 

Serpenteye

First Post
Ki'Willis sends her Wraith Spiders forward with a gesture, draws her Rod of the Viper and attacks, annoyed at facing such pathetic enemies.
 

Brother Shatterstone

Dark Moderator of PbP
Kilcif: Bugbear/Male (Barbarian/Ranger/Rogue)

Kilcif will use his morningstar to try and break the skeletons that are closes to him.

OOC: Full round action: 3 attacks now using two hands on one weapon, and no rage.
 

Endur

First Post
Kilcif swings his morning star in a massive blow, shattering three skeletons and spraying their bones against the walls of the corridor.

Matron Ki'Willis orders her wraith spiders to attack, draws her rod, and moves forward to stand next to Kilcif.

The Wraith Spiders skitter forward on the walls. The Spider on the left attempts to bite a humanoid skeleton, but its mouth passes harmlessly through the bones of the skeleton. The Spider on the right attempts to bite a skeleton, and the bite delivers a burst of black energy around the skeleton. The Skeleton grows darker and more ominous.

Carcelon, unable to close with the skeletons because Kilcif and the Matron block the corridor, pauses to consider the tactical situation.

The Skeletons press forward. The Matron realizes that the skeletons may be a nuisance, but there are a lot of them. At least thirty or forty of them in the corridor ahead.

The Skeletons attack the Matron and Kilcif ineffectually.

Skeletons also attack the Wraith Spiders. At least two of the Skeletons attacking the Wraith Spiders ineffectually struck the Wraith Spiders, but are growing darker and more ominous looking as a result of striking the Wraith Spiders.

Kripp moves up behind the Matron and Kilcif and holds forth the holy symbol of "The Lord of All That Swims in Darkness." The first fouir ranks of skeletons bow to Kripp--eleven skeletons total, including the three dark, ominous skeletons. (Kripp can give them mental commands as a standard action). There are many ranks of skeletons beyond the commanded skeletons. The skeletons aren't wearing equipment, and can squeeze three into a rank in the uneven corridor that ranges 11 to 14 feet in width.

Initiative
Kilcif: 25
Matron Ki'Willis: 21
Carcleon: 18
Skeletons: 12
Kripp: 8
 
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Serpenteye

First Post
Ki'Willis smiles cooly and orders her wraiths to continue enhancing the skeletons under her allies command from out of reach of the hostile ones, bringing her rod to bear against those of the attacking skeletons she can reach.
 
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