Ry
Explorer
OK, so here's what I want to do, particularly for my PBeM games I'm running right now.
I want to get rid of attacks of opportunity.
Here's my rule: There are no attacks of opportunity. If you retreat from a melee, opponents get a free attack if you withdraw and do any other action in a given round. Please don't build characters around the attacks of opportunity mechanic.
I know that AoOs provide for a certain kind of rules-realism. But I'm not concerned about losing that, since I don't find AoOs added much compared to 2nd ed's rules.
I want to get rid of attacks of opportunity.
Here's my rule: There are no attacks of opportunity. If you retreat from a melee, opponents get a free attack if you withdraw and do any other action in a given round. Please don't build characters around the attacks of opportunity mechanic.
I know that AoOs provide for a certain kind of rules-realism. But I'm not concerned about losing that, since I don't find AoOs added much compared to 2nd ed's rules.
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