That probably won't save you from being modded for bringing in politics. That said, if this is your position:
Then why change D&D into that vision rather than seeking another game in the first place that does fit the profile? That's what I don't understand. If you want that much of a change, why not go out and find it rather than change what's already there? Is it the D&D name that you feel attached to if you're not attached to the specifics of the game?
And if you want a game that is willing to anger part of the fan base, why should that angered fan base not be you rather than me or people who don't want radical changes in D&D?
Fair questions. First, I would be willing to play any game as long as it's fun. I gave a few things that I would find fun in a new edition, but I am perfectly happy to play any RPG that friends and I would enjoy. I do actively seek out games that I enjoy playing... and that is the entire point of this thread isn't it? What do you like to play, what would you like to see? But if there was enough of a customer base of people that liked what I would like in a D&D game wouldn't WotC at least be willing to consider making D&D rules to support that customer base? And vice-versa of course...
As far as the second question goes, I am of the opinion that there will be people that love an edition and people that hate it. If I hate D&D Next, I want it to at least be because they designed a game with new features that just didn't appeal to me, but that there was a large majority of the customer base that was revelling in the new edition and it brought sheer joy to their gaming tables. I would be ok with that.
In other words I don't want the new edition to be mediocre. I don't want it to be a compromise where it kludges together things from previous editions that doesn't particularly jazz up people because it is trying to be all things to all people. I don't want it to be a simple core that needs a bunch of house rules and optional extra modules to bring it back to a level of what someone had been playing before. I think there are some diametrically opposed philosophies gamers have about what they want. So for Next, I want it to pick a direction, pick a goal, and do those things particularly well. And also to try a few new things along the way.
Hopefully this answers the questions