D&D (2024) How D&D Beyond Will Handle Access To 2014 Rules

D&D Beyond announces how the transition to the new 2024 edition will work.

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D&D Beyond has announced how the transition to the new 2024 edition will work on the platform, and how legacy access to the 2014 version of D&D will be implemented.
  • You will still be able to access the 2014 Basic Rules and core rulebooks.
  • You will still be able to make characters using the 2014 Player's Handbook.
  • Existing home-brew content will not be impacted.
  • These 2014 rules will be accessible and will be marked with a 'legacy' badge: classes, subclasses, species, backgrounds, feats, monsters.
  • Tooltips will reflect the 2024 rules.
  • Monster stat blocks will be updated to 2024.
  • There will be terminology changes (Heroic Inspiration, Species, etc.)
 

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Minigiant

Legend
Supporter
Some people are really trying to make fetch happen.
Meh.

Feels like a lot of argument over a name.

Especially for something that will last only 5 more years.

5e and anything claiming to be 5e is running on sunken cost fallacy. The investment of time learning it and money buying for it is mostly what's keeping all of the game together.


Hot Take: The demand to be backwards compatible, compatible with 3pp, and the unwillingness to feed WOTC is the only things keeping 5e afloat. 5e fans know what is wrong with 5e but are unwilling to lose the investment. So they rather hold on to the flawed benchmarks of 2014 and houserule it rather than let skilled designers evolve it.
 

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mamba

Legend
5e fans know what is wrong with 5e but are unwilling to lose the investment. So they rather hold on to the flawed benchmarks of 2014 and houserule it rather than let skilled designers evolve it.
WotC just tried that… I know I wanted more change, I am not so sure you wanted the same change.

‘letting skilled developers evolve it’ is just another way of saying ‘make a game I like better’…
 

Minigiant

Legend
Supporter
WotC just tried that… I know I wanted more change, I am not so sure you wanted the same change.

‘letting skilled developers evolve it’ is just another way of saying ‘make a game I like better’…
I'm not talking about me I'm talking about the community.

The community constantly complained about aspects of 2014 but they demand that all of the games be compatible to 2014 because they bought material that is compatible to 2014.

If you listen to a lot of podcasts, blogs, and videos for the last past 2 months all you hear all you hear is complaining about how they wanted more changes.

But if you go back a year all you hear all you hear is about how they want backwards compatibility.
 


Imaro

Legend
I'm not talking about me I'm talking about the community.

The community constantly complained about aspects of 2014 but they demand that all of the games be compatible to 2014 because they bought material that is compatible to 2014.

If you listen to a lot of podcasts, blogs, and videos for the last past 2 months all you hear all you hear is complaining about how they wanted more changes.

But if you go back a year all you hear all you hear is about how they want backwards compatibility.
The question is do those bloggers and youtubers represent the majority of the D&D community. I don't think they do and I don't think the majority of the community is displeased with 5e. I think the majority of the community finds it a fun game to play and are content with the products WotC puts out.

Many of those who represent the community via videos, social media, blogs, etc. Have a personal stake (selling their own products and "fixes" or producing clickbait excitement) in projecting/promoting/creating the narrative that the majority are dissatisfied with 5e.
 

Minigiant

Legend
Supporter
The question is do those bloggers and youtubers represent the majority of the D&D community. I don't think they do and I don't think the majority of the community is displeased with 5e. I think the majority of the community finds it a fun game to play and are content with the products WotC puts out.

Many of those who represent the community via videos, social media, blogs, etc. Have a personal stake (selling their own products and "fixes" or producing clickbait excitement) in projecting/promoting/creating the narrative that the majority are dissatisfied with 5e.
Here is a thing that people forget.

You can like 5e but think some fundamental aspects as well as some auxiliary aspects (spells, feats, items) are flawed.

Many people think that because someone likes 5e that they like every single aspect of 5e. For my experience almost every person when they learn 5e there is aspects of the game that they think are flawed. However fixing them were would require changing aspects deep in the SRD.

And that's the conversation that's constantly avoided

"Because I like 5E and I like the products I got for f 5e"

vs

"I don't like X, Y, and Z in 5e and fixing down would make all my 5e compatible products no longer compatible anymore"
 
Last edited:

TiQuinn

Registered User
The question is do those bloggers and youtubers represent the majority of the D&D community. I don't think they do and I don't think the majority of the community is displeased with 5e. I think the majority of the community finds it a fun game to play and are content with the products WotC puts out.

Many of those who represent the community via videos, social media, blogs, etc. Have a personal stake (selling their own products and "fixes" or producing clickbait excitement) in projecting/promoting/creating the narrative that the majority are dissatisfied with 5e.
I notice that folks who tend to talk about the community end up really just talking about what they’ve personally observed but never about how they have access to a greater understanding of the community’s viewpoints. As much as blogger or YouTuber may have personal stakes, they do have a means to greater understanding in that they frequently are receiving direct feedback from more people and have a wider sense of how many channels that’s coming from. A publisher has even more potential channels for feedback. But even a publisher has personal stakes. If WotC runs a survey, they are not obligated to reporting back what they learned.
 

Belen

Hero
I notice that folks who tend to talk about the community end up really just talking about what they’ve personally observed but never about how they have access to a greater understanding of the community’s viewpoints. As much as blogger or YouTuber may have personal stakes, they do have a means to greater understanding in that they frequently are receiving direct feedback from more people and have a wider sense of how many channels that’s coming from. A publisher has even more potential channels for feedback. But even a publisher has personal stakes. If WotC runs a survey, they are not obligated to reporting back what they learned.
Surveys are considered a wild success if they get 5% return rate.

The loudest, most active people flood the channels. They are usually representative of a piece of the community. We saw with 4e what happens when a game is designed for this subset and the quiet majority moved to another game.
 

mamba

Legend
I'm not talking about me I'm talking about the community.
ah, missed that, ignore then ;)

If you listen to a lot of podcasts, blogs, and videos for the last past 2 months all you hear all you hear is complaining about how they wanted more changes.

But if you go back a year all you hear all you hear is about how they want backwards compatibility.
the community is large enough that the two groups can easily be different persons
 

UngainlyTitan

Legend
Supporter
The question is do those bloggers and youtubers represent the majority of the D&D community. I don't think they do and I don't think the majority of the community is displeased with 5e. I think the majority of the community finds it a fun game to play and are content with the products WotC puts out.

Many of those who represent the community via videos, social media, blogs, etc. Have a personal stake (selling their own products and "fixes" or producing clickbait excitement) in projecting/promoting/creating the narrative that the majority are dissatisfied with 5e.
It should also be pointed out that the social media, bloggers et al have a vested interested in a more changed game. The more changes the more material they have for future discussion.
 

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