CleverNickName
Limit Break Dancing
There's some lively discussion going on in other threads about "lore" in the game. I'm curious how everyone feels about it, and how much of it gets used in our games. So I ask you all: for the game you are currently running at your table, how important is the published lore?
For my part: I don't use a whole lot of it. There is no city called "Waterdeep," there is no such thing as a "mind flayer," and nobody's ever heard of Melf, Tenser, or Mordenkainen. There is a Raven Queen, but only because a player requested her as a warlock patron--so I rewrote her entire history to fit my homebrew cosmology (and to remove sexual assault.) So I was torn between "fine I guess" and "as little as possible," and settled on the former.
For my part: I don't use a whole lot of it. There is no city called "Waterdeep," there is no such thing as a "mind flayer," and nobody's ever heard of Melf, Tenser, or Mordenkainen. There is a Raven Queen, but only because a player requested her as a warlock patron--so I rewrote her entire history to fit my homebrew cosmology (and to remove sexual assault.) So I was torn between "fine I guess" and "as little as possible," and settled on the former.
Last edited: