jasper
Rotten DM
bravo bravo you win a Jasper no prize.You absolutely MUST say the magic words. And they are: “mechalechahimechahineyho.”
Your skill check will then be granted. Long live Jambi.
bravo bravo you win a Jasper no prize.You absolutely MUST say the magic words. And they are: “mechalechahimechahineyho.”
Your skill check will then be granted. Long live Jambi.
"Player: Can I make a Persuasion check?@iserith .. I'm basically looking for a fictional justification for recalling a specific thing…Are you trying to recall strengths and weaknesses? Something about troll culture? What this particular troll's history is in the region, or perhaps its goals? What trolls generally eat? This is the player stating a goal…..
DING DING. Yes here is an example of the “Magic Words” Or 20 questions. This great for role players, and people who remember your campaign setting. But for my dice throwers/roll players this does not work. This does not work for some of my autistic players. And sure as hell does not work with my new players and very casual players.
And I have played under DMs who wanted to play 4 plus questions. It was okay until he started changing the lore of various monsters, and I had to remember the 8 page handout.
I have started using your setback with some information idea.
@Greenstone.Walker .. Player: Can I make a Persuasion check?
GM: Why? What are you trying to do?
Player: i want to persuade the guard to let us see the mayor.
GM: Why didn't you say that in the first place?.....
I get that too regularly. The only time it gets on my nerves if it is. One, a player who has been playing 5E longer than me. Two, the older fart who has 10 years and one edition on me. The rest of the time, it is me and the hopefully the table training the new person to expand on what they wants.
Totally Aside. I now remember why I use BS a lot here. One I have an autistic player who would not role play. For months the table try to get him to role play. It wasn’t until someone say “BS” him bob, that he started to role play. I guess using BS was a good trigger word for him.
The other use of BS is short hand. And to steal from a better writer, BS = fictional justification, or other long reason.
@iserith .. I'm basically looking for a fictional justification for recalling a specific thing…Are you trying to recall strengths and weaknesses? Something about troll culture? What this particular troll's history is in the region, or perhaps its goals? What trolls generally eat? This is the player stating a goal…..
DING DING. Yes here is an example of the “Magic Words” Or 20 questions. This great for role players, and people who remember your campaign setting. But for my dice throwers/roll players this does not work. This does not work for some of my autistic players. And sure as hell does not work with my new players and very casual players.
And I have played under DMs who wanted to play 4 plus questions. It was okay until he started changing the lore of various monsters, and I had to remember the 8 page handout.
I have started using your setback with some information idea.
@Greenstone.Walker .. Player: Can I make a Persuasion check?
GM: Why? What are you trying to do?
Player: i want to persuade the guard to let us see the mayor.
GM: Why didn't you say that in the first place?.....
I get that too regularly. The only time it gets on my nerves if it is. One, a player who has been playing 5E longer than me. Two, the older fart who has 10 years and one edition on me. The rest of the time, it is me and the hopefully the table training the new person to expand on what they wants.
Totally Aside. I now remember why I use BS a lot here. One I have an autistic player who would not role play. For months the table try to get him to role play. It wasn’t until someone say “BS” him bob, that he started to role play. I guess using BS was a good trigger word for him.
The other use of BS is short hand. And to steal from a better writer, BS = fictional justification, or other long reason.
DING DING. Yes here is an example of the “Magic Words” Or 20 questions. This great for role players, and people who remember your campaign setting. But for my dice throwers/roll players this does not work. This does not work for some of my autistic players. And sure as hell does not work with my new players and very casual players.
And I have played under DMs who wanted to play 4 plus questions. It was okay until he started changing the lore of various monsters, and I had to remember the 8 page handout.
I have started using your setback with some information idea.
The problem is people claim there are no "magic words", yet obviously there is certainly a magic pattern, phrasing or style expected. You may call it goal and approach. If there wasn't, "can I do a ____ check" when it's obvious what the PC is doing would be okay.It's pretty odd that "engaging with the fiction" is considered "magic words". Why are you playing if not to let you participate in a shared game of imagination? Are there actually players unwilling to use their imaginations when playing this game?
Well, see, here, to me...It's pretty odd that "engaging with the fiction" is considered "magic words". Why are you playing if not to let you participate in a shared game of imagination? Are there actually players unwilling to use their imaginations when playing this game?