I can't argue with how people feel. And that's fine. If you are annoyed at something in the game for any reason the session won't be as much fun. I get that.
As an aside: Is this feeling in any way tied to the belief that ability scores should dictate how one roleplays a character (not just asking you here)?
But back to my initial point... What I'm trying to understand is: what, if any, noticeable
mechanical effect does starting with a +2 vs starting with a +3 have on gameplay? No one has been able to answer that for me aside from
@clearstream's case of one fewer Bardic Inspiration dice per long rest. Which in itself may only be slightly more noticeable (with an active Bard PC) than some characters missing a given roll 1 out of 20 times. Perhaps expanding upon your "benchmark" comment would be helpful.
To reiterate: I have no problem detaching ASIs from races. I just want to understand if there is anything I'm missing beyond personal feeling for the +2 vs +3 concern.