How do you tell a fellow player he can't pick a particular feat for his PC?

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Rabelais said:
If you agree with Driddle you're not welcome at my table.

Driddle. You get the black marble.

I fully agree, the same would be the case at my table.

IMC feat selection (limitations were given at the start of the campaign) is up to the player. And every player alone. I make suggestions but the decision is made by the player.
Geez, even the thought of someone pushing another player around because of his selection of feats, spells, classes, skills or whatever makes me...sick. :mad:
 


Driddle said:
Problem's been taken care of. Someone :uhoh: at our table slipped a note into his dice bag at the end of the game while we were all preparing to leave. He must have noticed it later. ... "Stop picking stupid feats and screwing up our game. You're either with the team or a liability."
That may not have been the best - or even the smartest - way to handle it. Say that the player got the hint, but was peeved about it. He could choose metamagic feats to increase his spells but would now also keep his character sheet hidden from everyone but the DM. From then on, unless you have another spellcaster in the group, he could think that you guys are the liability by learning every spell he can and having to depend on him too much.

From what you have posted, it seems like you never asked him why. He could of had a very valuable reason of choosing those feats.
 

Ceska said:
I fully agree, the same would be the case at my table.

IMC feat selection (limitations were given at the start of the campaign) is up to the player. And every player alone. I make suggestions but the decision is made by the player.
Geez, even the thought of someone pushing another player around because of his selection of feats, spells, classes, skills or whatever makes me...sick. :mad:

It's utterly unthinkable. We often suggest stuff to less experienced players (which can mean "he hasn't played that class, but I have"), but if they decide to stick with it, we have no problem with it.
 

Driddle said:
Problem's been taken care of. Someone :uhoh: at our table slipped a note into his dice bag at the end of the game while we were all preparing to leave. He must have noticed it later. ... "Stop picking stupid feats and screwing up our game. You're either with the team or a liability."

So, the player walked I take it?

There's sure nothing like being given an ultimatum by the people you're supposed to be enjoying a hobby with.
 

Actually, if hes intelligent, he will take it as an indicator that its time to find a different group. And this is a case of where 'when the problem is with everyone else, it's probably a problem with yourself' doesn't apply. He can receive advice, but messages like that... well, he doesn't deserve that. It is his character after all, and if he's happy then more power to him.
 

What I would like to know and what other's have asked for aswel is the following: How does the character with these feats function in the group. I.e. how does he use he spells? How effective is compared to the other players?

And seriously, can you describe to us some of the situations that occured that were caused or aggrevated by the players sub-optimal feat choice?

I use to write beautifully concise sentences and paragraphs but now I suck.

I blame computer games.
 

Should this Driddle guy be forced to present his topic in one particular form
Driddle shouldn't be forced to present his topic in any particular way; but if he's asked about why he presented the same topic twice taking both sides, it would be courteous of Driddle to say why when asked.

If on page two you had said, "I just wanted to see what people would say when I presented the same situation from both sides", I'd have been ok with that. Because you didn't, because you noted the question and ignored it, there's grounds to suspect your motivations. If you started these threads to open up debate on both sides of an issue honestly, then please return the favor and answer the responses.

it seems that you would expect such hypothetical situations to be presented in one style
No, I expect courtesy. Answering questions regarding the situation you present to us as a problem is courteous. If we're trying to help you solve a problem at the gaming table, but you refuse, for one reason or another, to divulge significant details, do we not have cause to view your initial request for help with suspicion?

I still don't think you've responded to the question, "Have you asked the player why he chose those feats" even though that question is both central to the issue and it has appeared on every page of this thread since the first.
 

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