How do you tell a fellow player he can't pick a particular feat for his PC?

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Felix said:
No, I expect courtesy.


You expect courtesy? Well, I expect it too - and you've done me the discourtesy of persisting to include the person of Driddle in this discussion, after warning and pokings that this is not really relevant, nor appropriate.

If Driddle wants to talk, he will talk. If not, he won't. Continuing to badger will only clog up the thread. Enough, already. There will be no further warnings.
 

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Driddle said:
Problem's been taken care of. Someone :uhoh: at our table slipped a note into his dice bag at the end of the game while we were all preparing to leave. He must have noticed it later. ... "Stop picking stupid feats and screwing up our game. You're either with the team or a liability."

The only thing worse than this that I can think of is taking the person's character sheet, adjusting as you see fit and insist that from now on, you roll for him. He may role-play, but you and you alone decide his course of action in combat so as to be a great an asset as possible to the group.

At this point I want to say nasty things, but I'll just do a pre-emptive edit.
 

In my opinion, the only person with the right to prohibit a player's selection of feats is the DM. The other players should worry about their own characters.
 

Driddle said:
Problem's been taken care of. Someone :uhoh: at our table slipped a note into his dice bag at the end of the game while we were all preparing to leave. He must have noticed it later. ... "Stop picking stupid feats and screwing up our game. You're either with the team or a liability."

I agree with the person that said that the only thing worse woud have been taking the player's character sheet. If one of my players tried that, he would get a stern warning.
 

Driddle said:
"Stop picking stupid feats and screwing up our game. You're either with the team or a liability."

HAha, that was good for a laugh.

Where does it stop?

If a player chooses to use two shortswords instead of a shortsword and longsword? Choosing sword and board instead of a 2-h weapon? Half-elf instead of human? Bad spell choice? When are you going to let the player play?

I remember a particularly stressful time in one group that I played in. I was playing a paladin, a very forceful, in-charge kinda paladin, and he was determined to save the world. When the party decided that it would be in their best interests to rest and invest their treasure into crafting items and research, my paladin decided that a years down time was entirely unacceptable. While as a player, I completely understood the reasoning behind the rest of the party's decision to rest, but I'm there to play my character and have fun with it, not to 'win'. And evil never rests...

I think it all boils down to the fact that you don't win at D&D. No matter what you accomplish in game, it is make believe and doesn't amount to anything at the end of the day besides the shared experiences of the group. Getting frustrated at other players because they are not playing right is not going to better accomplish the real goal of D&D.
 
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Driddle said:
Problem's been taken care of. Someone :uhoh: at our table slipped a note into his dice bag at the end of the game while we were all preparing to leave. He must have noticed it later. ... "Stop picking stupid feats and screwing up our game. You're either with the team or a liability."

I'm just really surprised that something like this happened. To take anything so far and so personally is to really lose sight of a very simple fact: we're just playing a game.

I love my characters as much as the next player and I always prefer a cohesive, well-oiled group to otherwise. Since "picking stupid feats" is the only thing this player is guilty of, I also find it hard to believe that he was a "liability" or "screwing up the game."

This situation seems absolutely bonkers. Do your or your table mates not like each other? Do you play in this particular game out of necessity? I only ask because I can't imagine treating a friend this way. And at the same time, I couldn't imagine playing in a game where I wasn't friends with the other players.
 

One of the characters I had the most fun with was a sorcerer who was a Kobold and had a CON score of 4. She literally had as many HP as she had levels.

And I had a blast playing her.
 

Dracorat said:
One of the characters I had the most fun with was a sorcerer who was a Kobold and had a CON score of 4. She literally had as many HP as she had levels.

And I had a blast playing her.

That is absolutely unacceptable as to make me cry and shake my fist in anger. I insist, nay, demand that you beg the DM to retroactively change your feat and magic item choice. Improved Toughness and a con+6 item. At the very least.

Don't make me scribble a note...
 


Joker said:
That is absolutely unacceptable as to make me cry and shake my fist in anger. I insist, nay, demand that you beg the DM to retroactively change your feat and magic item choice. Improved Toughness and a con+6 item. At the very least.

Don't make me scribble a note...

*rofl* Thanks for that, you made my day!
 

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