NaturalZero
Hero
I'm working on some homebrew and I'm trying to decide how early is too early for PCs flying around.
For context, I'm trying to make a Warlock pact that revolves around the Find Steed spell and I'm realizing that the paladin would have to wait until 11th level for a flying mount while a warlock would get that 60 ft. fly speed at level 7. On the other hand, the Fly spell is 60 ft. of movement and accessible by level 5 by full casters but is limited duration. This is really showing my that spells of equal level really aren't equal in power since they're assumed to belong to certain classes.
So, would you be cool with a 7th level character casting Find Steed with a 4th level slot and getting a flying mount or should it be something that waits till 11th level?
For context, I'm trying to make a Warlock pact that revolves around the Find Steed spell and I'm realizing that the paladin would have to wait until 11th level for a flying mount while a warlock would get that 60 ft. fly speed at level 7. On the other hand, the Fly spell is 60 ft. of movement and accessible by level 5 by full casters but is limited duration. This is really showing my that spells of equal level really aren't equal in power since they're assumed to belong to certain classes.
So, would you be cool with a 7th level character casting Find Steed with a 4th level slot and getting a flying mount or should it be something that waits till 11th level?