Lanefan
Victoria Rules
Ah, you're looking at selfish in a different light than I am.Given that all of these apply to all characters at the table, claiming that it represents "caving" to selfish players doesn't hold any water. None of these things allow a particular character to outshine all others.
I agree that it doesn't encourage spotlight-hogging by any one particular player at the table. When I refer to selfish players I'm talking about "players" as a massed general group, meanign that of course there's individual exceptions in all directions.
The "caving" part lies in the give-the-players-what-they-want design philosophy that, while pleasing to players for whom the game has been made less demanding/challenging to play, doesn't make the overall game any better in the long run.
In some ways yes - most notably in the return to a more rulings-over-rules ethos - though in some other ways 5e stepped even farther away from old-school than any prior edition. Many of these other ways involve making the game easier on the PCs and-or the players.Moreover, when 5E was being designed they took consultation from people like The RPG Pundit for crying out loud. So claiming they ignored the cries of old-school gamers also doesn't hold any water. 5E was a big step towards older-style D&D compared to 4E.