Did you have to restart?Elf Witch said:I have had the pleasure of being in two TPKsand both campagns came to a screeching halt. It was not fun. Ruined the game.
d4 said:here's a thought: how about not having a TPK?
if you're worried that a TPK will destroy your campaign, then avoid them.
seems pretty simple to me.
Both of these are excellent ideas. Consider them stolen, should I ever need them.frankthedm said:They wake up as undead. Now that the afterlife is lost to them [3e Manual of the planes], they must find a way to have thier spirits restored [ ressurection is the lowest level spell that can do this ] so they can rest properly or face black oblivion upon destruction in the mortal world. Or just eat people if thats what they would rather do.
Let the players play the monsters that killed them, D&D seems to be more about the items than the characters, so this could prove amusing as the critters 'suit up' and strike back against the [demi]human settlements that sent the 'assasins' after them.
Buttercup said:Both of these are excellent ideas. Consider them stolen, should I ever need them.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.