I agree with this, but there are more than one type of role played, no? A fighter may take on the tank role in combat, but their gregariousness is such that they take on the leader during social encounters and their impatience might lead them to be the one always in trouble during the exploration pillar. What I am trying to say is that these three things can exist within the same character.
That said, a role in combat is very specific. It is a tradition in role-playing games, and even more of a tradition in fantasy. That is what I was discussing. I do not like multi-classing because I think it ruins the role a person plays for the average encounter. I feel it should be up to the DM, who designs the encounter, to highlight certain roles. It's pretty easy for a DM to do that.
Yeah I agree with the first paragraph, but not the second. IMO the player decides the role of their character in combat and I don't want to be tied to a certain role because that is the fantasy trope. I understand others do like that though, and that is fine. Just because I am the fighter I should not automatically get pushed to the front line. From the DM I want impartiality more than anything else, let the party play to the encounter.







