Let me step in here please
Several points to make, so I'll try to be brief.
1) This thread started near to being a flame against PCGen. That is unnecessary and uncalled for.
2) The Wizards boards have a wonderful tendancy to be EXTREMELY rude to anything non wizards, Ranger, you can attest to this, we've exchanged posts there before.
3) PCGen is Free, will stay free, will NEVER be charged for. We use the Lesser General Public License (v2.1) on Source Forge. This is EXACTLY whay it will stay free. Open Source Software is just that, Open Source.
4) As noted previously, Gen Con is NOT owned by Wizards anymore, it is owned by Peter Adkinson, and yes, we have reached a limited licensing agreement to use the phrase 'PCGenCon World Tour 2002' on our shirts. (The GenCon name is a trademark of GenCon LLC).
5) We have had exactly _ONE_ publisher tell us flat out no. We have had 2 publishers give is a nod, but not 'official permission'. The rest have given us official permission (and if I am mistaken, I would beg them to contact me so we can correct any issues they may have). We have had numerous publishers come to us (mostly the last few months) and ask US to add their stuff in, some before it even hits the shelves/internet.
6) We have contacted ALL the publishers we have, even a few we do not yet. Some later than others and for that I do apologize. The reason for that lateness is due to protocols being recently (last few months) being instituted to make sure we do things correctly and politely with the publishers.
7) We are not bound by the D20/OGL licensing issues, but we are bound by the 'Gentlemens Agreement' andour integrity and word that we will do _EVERYTHING_ we can to protect a publishers PI. We have numerous publishers that have granted us the PI rights to use the names and 1 line 'flavor' text of feats. NO WHERE else do we use PI, if it slips in (as was more often in the past, but VERY rare now), we correct it as soon as we notice it. Which is generally before any publisher would have to contact us about it, and to date, no publisher HAS contacted us about PI being used.
8) We include mechanics only (expecting the noted cases above in point 7). This means exactly what others have pointed out, you MUST HAVE access to the source in question to know what a given feat/skill/spell/class/etc does for game play. PCGen is a character generator, nothing more, nothing less. It's note a replacement for the books, it's a supplement to them.
Those are the general statements, now let me hit the specific points others raised.
1) Star Wars, Wheel of Time, Call of Cthulhu, Forgotten Realms, etc... Specific game worlds/settings... something to think about here.
I just used those copyrighted names in a public forum, hence those names are being distributed in an electronic format across the internet. Am I or Morrus going to get sued? No, why? They're names. They tell you nothing about them. The same holds true for PCGen, yes you can make a character with PCGen for those worlds, but you know nothing about the actual underlying world itself. Mechanics, not flavor is what PCGen is all about.
2) Pcgen is not 'Stealing' anything from anybody. Period.
3) PCGen is NOT in direct competition with E-Tools, regardless of what anybody says. Our goal is NOT to sink E-Tools, or cause it to lose sales. As noted elsewhere in this thread, it is an all volunteer, fan based, passion for the game. And we make no money. We do it because we love the game and the software.
4) Wizards has said in the past that any software character creation tool must have the mechanics in a 'Human Readable Format'. Yes? PCGen does. They're called list files. And all they are, are text files given the extension .lst instead of .txt or .doc or .whatever. And that is ALL they've said about software so far.
5) Java and the GUI. If you haven't used PCGen in the last month, then you have NO room to complain about the UI, it's drastically different and a hell of a lot faster than ever, and it's getting faster every release. Divorce Java from PCGen, if you don't understand the differences, then you have NO right or reason to slam PCGen due to speed, memory leaks, or your system crashing. I do Tech support for a living, and most problems are user created by NOT READING THE DOCUMENTATION.
6) Since that was just mentioned, Documentation. A pet peeve of mine. Flat out, the existing docs suck. That is fixed now. For the production release (Still and always free) and from now on, the documentation is completely up to date, explains EVERYTHING in simple clear, concise directions on how to use PCGen, the tags used in the list files explained a LOT clearer, etc... everything about them is better. How do I know this? I just finished revamping them, with input from Leopold (Most of the walkthrough section) and a few of the code monkeys. Currently it is made for IE/Netscape web interface, but will soon (prob after GenCon) come in PDF and plain txt versions as well.
There's more I want to address, but I'm not going to type anymore at the moment... a few final things to think about though...
Why are people so anti-PCGen?
So much discussion over PCGen, what about Twin rose and Tablesmith and the like, where's the 'hot debate' over them, some of them charge.
If Wizards was THAT worried about PCGen smashing E-Tools into the ground, why didn't they squash it several years ago, BEFORE PCGen even got rolling? Hell M/E-Tools has been in development longer than PCGen has been around!
I was on Beta for M/E-tools, I made no bones about my work on PCGen, It was known when I was selected, it was known while I was in the beta, and every one of my messages had my sig line in there of 'PCGen Doc & lst file Silverback' You think THAT was glossed over? Hell no.
And finally, please, PLEASE, let's refrain the slanderous attacks on PCGen. If people want to debate the pro/cons, I'm more than happy to, hell I like to, it makes PCGen a better product!
I mean, really? What would you rather do, Have a civilized discussion or name call? If the former, by all means, let's do so, if the latter, I think Morrus might take exception to that.