Remathilis
Legend
Easy to say until I ask "how do you handle druids And clerics having different spell lists?"It will never happen, but I’d be happy with the Big Four, and everything else is a subclass
Easy to say until I ask "how do you handle druids And clerics having different spell lists?"It will never happen, but I’d be happy with the Big Four, and everything else is a subclass
Yeah, but I expect that to change for Artificer. It's super weird if the defining part of artificer (super crafting) isn't getting expertise while sleight of hand is.As of the Expert playtest packet, you no longer can get expertise in tool proficiencies, only skills. You can however add your tool proficiency to your skill rolls as well.
Not sure if that is going to stick or not when the 2024 rules come out.
Exactly. This is odd as hell to me - why should an alchemist be a super lock picker?They all get proficiency in thieves’ tools already…
I believe the reason they get thieves’ tools is because they’re used in trap making, which is a very artificer-y thing to do. Note though that artificers also get proficiency with tinker’s tools and one set of artisan’s tools of their choice.Exactly. This is odd as hell to me - why should an alchemist be a super lock picker?
It’s one thing if you are a locksmith, but what about a wood-carving wand maker? I have a glassblower based subclass. Or the DM allows the Scribe subclass?
Maybe because they know how to disable the divinatitory bits of it with ease?Yeah, but I expect that to change for Artificer. It's super weird if the defining part of artificer (super crafting) isn't getting expertise while sleight of hand is.
Exactly. This is odd as hell to me - why should an alchemist be a super lock picker?
Its one thing if you are a locksmith, but what about a wood-carving wand maker? I have a glassblower based subclass. Or the DM allows the Scribe subclass?
It can't. I mean, it can do some styles of warlord, but only those who are "lead from the front" types. There really isn't a way to do a lazylord in 5e, the "lead from the back" warlord that is so easy to achieve with an actual warlord class. It's like saying that you can make a cool druid by multiclassing ranger and bard or ranger and cleric. It's, I dunno, 65% to 75% of the way there.Battlemaster with Commander strike, Maneuvering attack and Rally with Inspiring leader feat could do the job.
The point is they will get two Skill profs at least for being Experts...more likely Arcana and Medicine than Sleight of HandYeah, but I expect that to change for Artificer. It's super weird if the defining part of artificer (super crafting) isn't getting expertise while sleight of hand is.
Exactly. This is odd as hell to me - why should an alchemist be a super lock picker?
Its one thing if you are a locksmith, but what about a wood-carving wand maker? I have a glassblower based subclass. Or the DM allows the Scribe subclass?
BECMI did it more than 30 years ago. I’m sure 5e can manage itEasy to say until I ask "how do you handle druids And clerics having different spell lists?"
So druids just get both the divine and primal spell lists?BECMI did it more than 30 years ago. I’m sure 5e can manage it [emoji16]
Wait... so you want a warrior mage to be added... but the Hexblade warlock-- ostensibly a warrior mage-- you want merged into the wizard? That seems counter-intuitive.I'd like to see a proper warrior-mage class so that's +1 to the number of classes, but I also think that wizard, sorcerer, and warlock could be merged quite easily into a single class so that's -2 classes, so I guess I'd like to see less classes.