I think the issue for me is I'm an inveterate tinkerer. I'm always trying to 'improve' things. So I'm always reading something else, thinking about how this or that will work, or affect the game or game state, improve the play experience, how this could make a compelling story line, or add into the campaign this way or that way.
My last game DM'ing, I had to really struggle with "good enough" and just go with the flow. I ended up not using 90% of what I had prepared, and ran with what the party wanted to do (I run sandbox), and how they wanted to do it. I gave up on having the world be the world I envisioned when we started.
Then went right back to tinkering when it ended, and keep flip flopping over the other 6-10 different campaign ideas/settings I have.
My last game DM'ing, I had to really struggle with "good enough" and just go with the flow. I ended up not using 90% of what I had prepared, and ran with what the party wanted to do (I run sandbox), and how they wanted to do it. I gave up on having the world be the world I envisioned when we started.
Then went right back to tinkering when it ended, and keep flip flopping over the other 6-10 different campaign ideas/settings I have.