pming
Legend
Hiya.
You make too many assumptions I think
(1) You have to have a sucky DM. Plain and simple. One that can't/doesn't/refuses to think for himself in regards to what is the best ruling for his game...in other words, a DM that basically goes by RAW only and that's pretty much it. DM's don't (ok, shouldn't) let the rules get in the way of the game. If rules suddenly "mess up" his world/campaign flavour, then change the rules.
(2) You are assuming Feats are in Use, as well as Multiclassing. Both OPTIONAL.
(3) ...uh, I guess that's it.
So, basically, if you have a DM who only plays RAW as hard-core as possible, and one who allows both OPTIONAL rules of Feats and Multi-Classing, then sure. I guess you can "break" the game. Probably because the game is designed without Feats or MC'ing being considered as well as the expectation of DM adjudication for, well, pretty much EVERYTHING in the game.
IMHO, if you (general "you") are going to DM a campaign and decide to allow both Feats and MC'ing, then you have the responsability to make sure that the added options don't unbalance anything else. Fix them, tweek them, disallow some MC combos or Feats, etc. It is the DM's job to do this...not the rules! Get rid of all the options, and THAT is the base game. Anything above that...and "balancing" becomes far more DM-involved. And a DM who refuses to do that should fold up his DM screen and move over to the player side, letting someone else take over the reigns of DM.
IMHO, of course.
^_^
Paul L. Ming
You make too many assumptions I think
(1) You have to have a sucky DM. Plain and simple. One that can't/doesn't/refuses to think for himself in regards to what is the best ruling for his game...in other words, a DM that basically goes by RAW only and that's pretty much it. DM's don't (ok, shouldn't) let the rules get in the way of the game. If rules suddenly "mess up" his world/campaign flavour, then change the rules.
(2) You are assuming Feats are in Use, as well as Multiclassing. Both OPTIONAL.
(3) ...uh, I guess that's it.
So, basically, if you have a DM who only plays RAW as hard-core as possible, and one who allows both OPTIONAL rules of Feats and Multi-Classing, then sure. I guess you can "break" the game. Probably because the game is designed without Feats or MC'ing being considered as well as the expectation of DM adjudication for, well, pretty much EVERYTHING in the game.
IMHO, if you (general "you") are going to DM a campaign and decide to allow both Feats and MC'ing, then you have the responsability to make sure that the added options don't unbalance anything else. Fix them, tweek them, disallow some MC combos or Feats, etc. It is the DM's job to do this...not the rules! Get rid of all the options, and THAT is the base game. Anything above that...and "balancing" becomes far more DM-involved. And a DM who refuses to do that should fold up his DM screen and move over to the player side, letting someone else take over the reigns of DM.
IMHO, of course.
^_^
Paul L. Ming