Sacrosanct
Legend
I consider the 6-8 encounter expectation fundamentally flawed. Who in their right mind want to fight three goblins, and then another three goblins, and so on, just to see if you can do it without spending any significant resources?
I don't know about you, but playing according to the 6-8 expectation would bore us to death...
Um....because most times the players don't have a choice between 6-8 encounters? 90% of the time the activities in the game world dictate how many encounters the players run into. Sometimes it is only one or two, other times up to a dozen. The game world doesn't go on pause every time the players want to rest up. If you're in a dungeon or castle or whatever, you're probably going to run into several encounters and can't do much about it. Players also have the risk evaluation to make. Do you keep going on to get to the goal before time runs out, do you leave and rest up, knowing that the defenders will regroup as well? Etc.
It certainly isn't boring. In fact, the most exciting encounters are those where you're out of resources and have to think creatively to overcome them.