D&D 5E How to De-Magic 5e


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dagger

Adventurer
shrug

The number of campaigns that I have run in 1e that:

1. Had a fighter subclass; and

2. Had that character survive until name level; and

3. Had the campaign continue past that level; and

4. Did not have the character retire or otherwise mostly leave the game; and

5. Had that character find a use for those spells, when they were already adventuring with high-level spell casters, had tons of magic items, and (if they were a Paladin) had an effin' Holy Avenger. Yeah, I'm talking about you Brad. THERE IS NOT A TREE THAT HANDS THOSE SWORDS OUT, YOU KNOW!* ...

was zero. So I'm glad it played a part in your decision-making, but that wasn't my experience.






*Probably next to the "I rolled a 17 charisma when you weren't looking" tree.
That’s odd, we had lots of characters reach name level in different campaigns (including Demi-human multiclass).
 



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