mellored
Legend
IMO, it's thematic to be "concentrating" on an enemy.limit to once per turn and drop concentration
IMO, it's thematic to be "concentrating" on an enemy.limit to once per turn and drop concentration
Or you could just make it a spell and make more Mark spells.Changing Hunter's Mark to work more like Cleric Channel Divinity would help a lot. Make it not a spell, then you could have a core use, and maybe that is 1d6 extra damage on attacks for a minute, but then some thematic subclass specific abilities.
Or you could just make it a spell and make more Mark spells.
We don't say Fireball but it's a line at a lightning. We create a new spell.
I think the core issue is that this is a revision and WOTC can't and doesn't want to think outside the box 2014 had. Nor are they personally attached to fantasy that grants them ideas if they choose to think outside the box.
SureI am not a fan of taking away concentration as a fix as that does not get to the core problem of the features.
That said power gaming is not much of a concern given the other classes and multiclass builds. Making HM concentration-free is not going to make Ranger's competitive with the strongest classes in the game.
They needed to create more Marks and made them core.Creating new spells is fine, but then they still need to get rid of all the features that focus on HM specifically.
It would not require removing spells, since I literally describe how this opens space for spells in that post lolSo... Invocations.
Unfortunately that would take a much bigger rewrite. Likely removing spells.
And if you don't use Rage then how many barbarian levels do you thrown away?
no need for cheese.Sure
My point was "But concentration" complaints were just people who want to concentrate on Conjure WB or Spike Growth to cheese.
Lightning arrow, hail of thorns and barkskin, magic weapon, all lost concentration.
So most of those thematic combat spells that a ranger would concentrate on instead of Hunters mark that aren't cheesy or powerful on their own don't have concentration anymore.
Agree,They needed to create more Marks and made them core.
The core problem is the PHB has Hunter's Mark but no Beastmaster, Stalker, or Wanderer's marks.
So the ranger is built around the single mark it has.
Well that's the beauty of them being spells.Agree,
but make ALL of them optional to take, not mandatory
again you are making Marks mandatory, add just one decent non concentration spell to the list.Well that's the beauty of them being spells.
You can let the player choose which Mark to prepare and have Favored Enemy grant extra uses to Marks.
Not every mark would have concentration.again you are making Marks mandatory, add just one decent non concentration spell to the list.