Our session today was... a little puzzling, and a bit rocky...
Coming back from killing the dragon, the PCs learn that a nearby dwarven mine (Wave Echo Mine, from LMOP - our campaign is set some 20 years after adventurers cleared the mine) is having some issues. It seems a minor quake has opened up a new cavern, and an exploration party, and the following rescue party, both disappeared and didn't return.
So, of course we just walk in.
Turns out the caverns are some place used in the past by some Unseelie Feywild King for... something. He had weird thoughts on how one should lock doors. And just before the end of the session, we discovered that he kept a basilisk as a pet in here...
Coming back from killing the dragon, the PCs learn that a nearby dwarven mine (Wave Echo Mine, from LMOP - our campaign is set some 20 years after adventurers cleared the mine) is having some issues. It seems a minor quake has opened up a new cavern, and an exploration party, and the following rescue party, both disappeared and didn't return.
So, of course we just walk in.
Turns out the caverns are some place used in the past by some Unseelie Feywild King for... something. He had weird thoughts on how one should lock doors. And just before the end of the session, we discovered that he kept a basilisk as a pet in here...