mellored
Legend
Artificer Armorer Guardian 3 -> blade singer 6 -> artificer 7. In light armor.
12+Dex+Int +1 magic to AC, with some temporary hit points will make you plenty tanky. (Takes a few levels to get it).
"Mark" any creature you hit, possibly 3 people including a booming blade.
Shield, sanctuary, web, misty step, and blur all work great, and even a cure wound for emergency. You can even fireball in the right situation.
Easily hit +10 in concentration saves too with Con + Int + Proficiency.
At 6/6, you can run up, hit someone with booming blade, use boots of the winding path to teleport away, walk up to a second target and make them.
Your not going to do much damage, but neither will the enemy.
12+Dex+Int +1 magic to AC, with some temporary hit points will make you plenty tanky. (Takes a few levels to get it).
"Mark" any creature you hit, possibly 3 people including a booming blade.
Shield, sanctuary, web, misty step, and blur all work great, and even a cure wound for emergency. You can even fireball in the right situation.
Easily hit +10 in concentration saves too with Con + Int + Proficiency.
At 6/6, you can run up, hit someone with booming blade, use boots of the winding path to teleport away, walk up to a second target and make them.
Your not going to do much damage, but neither will the enemy.