doctorbadwolf
Heretic of The Seventh Circle
Neither do I.I don't want a wizard with a sword.
That’s…a weird restriction. No utility magic, no longer range abilities at all, the entire class must always be completely melee, why?I want a character that's a melee combatant, but who fights with magic. Their abilities (be they spells or something else) should all be melee or short range (30 ft or so), or be based on either moving the swordmage to their opponent or the other way around.
Who has suggested they should?I absolutely don't want them having the same spell list as a wizard.
Okay.I don't want a swordmage casting a fireball, but I could see an ability that lets them either leap or teleport a fairly long distance and creating an AOE effect where they land.
Man have fun, i don’t really see much value in restricting the class to not casting spells when it’s…a swordmage.The closest 5e has conceptually to what I'd want to see is the Arcane Archer. That's kind of what I'm after, except with more power budget into the magic and less into the martial.