Shades of Eternity
Legend
ooh I like these, but I'd also include the followingI think that would let the base class fit archetypes like:
Plenty more options out there in sure, but I think the class could fit multiple expressions, much like the domain changes the cleric and focuses them on melee or cantrip attacks.
- Thor.
- Death Knight, heavy armour and a focus on necromantic abilities.
- The teleporting sword mage, marking enemies and punishing them by unleashing the power of their aegis.
- The bladesinger, pretty much the wizard subclass, lightly armoured skirmishers.
- Dwavern Rune defender. basically take the dwavern defender and have them use the power of ancient dwavern magic. give it an elemental earthy feel.
- Gnome montebank - aka a skirmisher that combines force of arms with illusions and psychic attacks.
- Chaos warrior - aka random chaos affects while fighting.
- This is also a great place to place the Warden as an option: Nature's defender.