Then I would activelyThe little that the PH gives us to work from is that the subtype is based on the giants in the family line. Not on choices of the individual Goliath or a random elemental chaos expression or whatever. They are essentially planetouched but for giants instead of outsiders.
That's pretty much where I was going with them for my setting. Young adult goliaths receive a giant rune tattoo as part of their coming of age ceremony that awakens their giant ancestry. I guess it's an easy reach.Note that goliaths who have not learned their Giant Ancestry ability are the same as each other, and the wording of the ability is this: "You are descended from Giants. Choose one of the following benefits-". It does NOT say "there are five different subraces of goliath that live separately and have different cultures". You might envision a coming of age ceremony in which it is revealed what kind of giant the newly adult goliath most strongly favours. Or maybe the choose themselves, and the power is conferred by their tattoos.
Two paragraphs above that in the PH in the two-paragraph Goliath general narrative description section it explicitly says "Goliaths have physical characteristics that are reminiscent of the giants in their family lines."Note that goliaths who have not learned their Giant Ancestry ability are the same as each other, and the wording of the ability is this: "You are descended from Giants. Choose one of the following benefits-". It does NOT say "there are five different subraces of goliath that live separately and have different cultures". You might envision a coming of age ceremony in which it is revealed what kind of giant the newly adult goliath most strongly favours. Or maybe the choose themselves, and the power is conferred by their tattoos.
Sure, so do humans who live together in the same village. Having ancestral features does not make you a different species.Two paragraphs above that in the PH in the two-paragraph Goliath general narrative description section it explicitly says "Goliaths have physical characteristics that are reminiscent of the giants in their family lines."
I don’t see giant as being “elemental” in the Aristotlian alchemical sense that D&D elementals are. In Northern European mythology giants represent the destructive power of the Earth: volcanoes become fire giants, glaciers become frost giants, storms become storm giants, and so on.The little that the PH gives us to work from is that the subtype is based on the giants in the family line. Not on choices of the individual Goliath or a random elemental chaos expression or whatever. They are essentially planetouched but for giants instead of outsiders.
I think Goliaths being in the 5e PH as a species makes them a species in D&D regardless of their lineage and ancestry. I think the term ancestry though has some narrative meaning.Sure, so do humans who live together in the same village. Having ancestral features does not make you a different species.
I would avoid trying to apply modern biology to a fantasy setting, as it make no kind of sense. Why should a fire giant an a frost giant not be able to interbreed? Physically, both are similar to humans only bigger (which is physically impossible in and of itself). And if they can freely interbreed, they are the same species, says science.I think of the various different giants as different species though similar to dwarf and human with giant more of a genus or family type Linnaean categorization. A fire giant is a different species from a frost giant but both are still giants with more of a connection than say dragonborn.
Sure. There are rumours that my dad had some Mediterranean ancestry, which means I do to. But so far as I know I'm still human.I think the term ancestry though has some narrative meaning.
I am referring to them narratively as elemental chaos associated there in the 4e elemental origin lore that giants had in 4e. The elemental chaos has a bunch more association with Chaos in my mind than the pre-4e elemental planes. Mixing disparate elemental themes in 4e elemental chaos monsters to create hybrid elemental combos was common in the first three 4e MMs.I don’t see giant as being “elemental” in the Aristotlian alchemical sense that D&D elementals are.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.