Jack99
Adventurer
He can't? So it's a dagger per enemy?
Yeah, he better have quick-draw.
He can't? So it's a dagger per enemy?
It appears that we don’t share the same definition of narrativist.
I don’t mind a bit of adlib or after the result description but a player deciding results outside the agency of his character is something I want to avoid.
People usually call me Sam.
Yes, unless it's magical. By the time they get Blinding Barrage, though, every rogue should have a magic dagger.He can't? So it's a dagger per enemy?
Well, as a DM, you have a few options. You could always say, "Sorry, that won't work against these guys," but I try not to go that route...But how would you describe it when a rogue using a magical dagger attacks several incorporeal creatures with 'Blinding Barrage'? Or constructs?
It's a level 1 daily. Rogues should start out with a magic dagger?Yes, unless it's magical. By the time they get Blinding Barrage, though, every rogue should have a magic dagger.
DOH! I was thinking it was a Level 5 daily for some reason.It's a level 1 daily. Rogues should start out with a magic dagger?
These are role playing games taking place in completely imaginary worlds. Why would these worlds be limited to just the things listed in the rules books? Why would this thought even cross your mind?Notice that there's nothing the books detail that you buy outside of equipment.
Muchlike in 3e. Outside of "Hire someone to do something" and things like horses/carriages/clothes... wasn't much to spend cash on.
Material component costs is the equivalent of ritual cost components.
Depending upon the description of this 'Shield Bash' I may be OK with it. Why is it called Shield Bash if you don't need a shield and you don't bash anyone with it?I think I got it, Sam...
So, for example...
Say a combat encounter occurs in the middle of a forest, and a Fighter successfully uses Shield Bash (a bit of damage + force him back one square + knock him prone) on oppenent.
If, after the fact, the player describes it as, "I press my advantage and maneuver the enemy so that he trips on an exposed root of a nearby tree," you would probably not have a problem with it.
You’re right, I don't like that. I don't see where the character did anything to cause the enemy to trip. There's no in character action here.Pbartender said:But, if he instead described it as, "The exceedingly clumsy enemy trips over a root as stumbles backward before falling down,"
I may be OK with this one since there's obvious IC action here, but it sounds more like a Cha vs Will stunt instead of a shield bash.Pbartender said:or, "I shout 'Boo!' an the startled enemy stumbled backward in fright until he trips and falls down," you probably have a problem with it, yes?