I also have the books [merged] (info on upcomming Power sources and more)

Weird Question: Obviously the Bard is slated for the next PH, but do any of the current skills allow you to perform, as in for money, like in 3.5?

What kind of pacts can high level Fey-pact Warlocks look forward to? Are they geared more towards the controller or striker role?
 

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Westwind said:
Could I get a sense of the powers a bow ranger has access to in the heroic tier? Also, is there a way for a non-rogue character to use his Dex bonus instead of his Str bonus as the +hit attribute in melee (via using a certain weapon, feat, whatever)?
here's a midheroic level ranger ranged power

Excruciating Shot Ranger Attack 5
One well-placed arrow leaves your enemy hunched over and howling in pain.
Daily ✦ Martial, Weapon
Standard Action Ranged weapon
Target: One creature
Attack: Dexterity vs. AC
Hit: 3[W] + Dexterity modifier damage, and the target is weakened (save ends).
Miss: Half damage, and the target is not weakened.


and for using dex for attacks, I posted this one earlier

Armor-Piercing Thrust Fighter Attack 3
You drive your weapon through a weak point in your foe’s defenses.
Encounter ✦ Martial,Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. Reflex
Weapon: If you’re wielding a light blade or a spear, you gain a bonus to the attack roll equal to your Dexterity modifier.
Hit: 1[W] + Strength modifier damage.
Weapon: If you’re wielding a light blade or a spear, you gain a bonus to the damage roll equal to your Dexterity modifier.
the fighter has quite a few powers that do things like this differing based upon weapon choice, haven't checked for other classes using dex for melee, will look and post again
 

I've got some questions that are kind of related to Golems.

1. What Golems are in the MM?

2. What kind of Immunities, Resistances and Vulnerabilities do they have?

3. Are there rules for different metals like Mithral and Adamantine?

4. Are Rusting Grasp or Transmute Rock to Mud still in the rules?
 

Westwind said:
Could I get a sense of the powers a bow ranger has access to in the heroic tier?
Excruciating Shot (Daily, 5). 3[W]+Dex damage, target is weakened (save ends). Miss: Half damage, no weakening.
Hawk's Talon 7: Gain a bonus on this attack equal to your wisdom bonus. Ignore cover and concealment penalties. 2[W]+Dex damage.
Spikes of the Manticore 7: Two targets. 2[w]+Dex first target, 1[W]+Dex second target.

Also, is there a way for a non-rogue character to use his Dex bonus instead of his Str bonus as the +hit attribute in melee (via using a certain weapon, feat, whatever)?
Looking, I don't see any feats.

Ack, I must go. Food calls.
 

Does the half-elf racial description say whether they are supposed to include half human/half eladrin characters, or does it only mention elves?
 

oukan said:
Weird Question: Obviously the Bard is slated for the next PH, but do any of the current skills allow you to perform, as in for money, like in 3.5?

Hmm, this brings up another question I just thought of...

With the 8 power sources now known, which one would most likely fit the Bard?
 

Here is a request, if someone wants to take the time.

I would love to see an Elf Cleric of Corellon (to replace the half-elf cleric from KotSF), done in a similar style, with level up powers for 2nd and 3rd levels.
 

RigaMortus2 said:
Hmm, this brings up another question I just thought of...

With the 8 power sources now known, which one would most likely fit the Bard?

Arcane, I'd say. In fact, I think the designers have referred to the Bard as an Arcane Leader.
 



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