tlantl
First Post
I have to admit that a I had a lot of fun in my 1e DMG rolling random stuff on the charts. Loot wasn't the only thing that was random in AD&D but was almost as much fun as when the players discovered the stuff in game.
I usually picked the important magic items I placed in the game world, but potions, scrolls, rings, and wands could be nearly anything.
I did notice in 3e that the wealth by level thing kind of left me flat. The thrill of finding the big hoard or a disappointingly small one had disappeared, and DMing lost some of it's appeal. Advancing monsters, creating NPCs, and the massive increase in the time allotted to combat turned what was a fun pastime into a chore.
I usually picked the important magic items I placed in the game world, but potions, scrolls, rings, and wands could be nearly anything.
I did notice in 3e that the wealth by level thing kind of left me flat. The thrill of finding the big hoard or a disappointingly small one had disappeared, and DMing lost some of it's appeal. Advancing monsters, creating NPCs, and the massive increase in the time allotted to combat turned what was a fun pastime into a chore.