tetsujin28
First Post
Agreed.ForceUser said:I don't think that the core game is so rigidly European-inspired any longer, nor should it be going forward.
Agreed.ForceUser said:I don't think that the core game is so rigidly European-inspired any longer, nor should it be going forward.
I love Euro-centric homebrew campaigns; in fact, I'm running one. Yet never since the first time I cracked open the 3.0 PHB in August of 2000 have I thought, "Hey, this monk doesn't belong!" It never crossed my mind that it was an issue for some people until I read this thread, and I'm as white as white boys get, and I do love my knights and dragons. For me, having a core monk was always about "Where can I put this guy?" rather than "He doesn't belong." But, hey, I'm biased--I've always loved monks.fusangite said:The problem is that right now, the monk is offered-up as a class without enough to support it doing anything other than sticking out like a sore thumb. Basically, all there is to back it up are some exotic weapon descriptions and, basically, that's it. I'm not against including the monk on principle; what I'm against is including the monk in a world where he doesn't make sense.
Which 2e monk?Hairfoot said:What upsets me is that I loved the 2E monk. Maybe it's nostalgia, but I feel that the old monk wasn't as strait-jacketed into a cliched Jet Li/David Carradine/Shaolin temple flavour.
That was a beautiful post.Klaus said:A-hA! I've found it!
Here, I have taken the monk and renamed it Pankrationist. I also renamed the class abilities that had too much shaolin flavor.
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I am NOT an anti-asian euro-purist - I am someone who thinks that on many levels the monk shouldn't have been included in the PHB and that it should become a class in OA.
The problem is that right now, the monk is offered-up as a class without enough to support it doing anything other than sticking out like a sore thumb. Basically, all there is to back it up are some exotic weapon descriptions and, basically, that's it. I'm not against including the monk on principle; what I'm against is including the monk in a world where he doesn't make sense.
Tell me, when you're striving for that historical actuality, do you allow magic? Medusas? Centaurs? Gorgons? (Greek critters, not Western European.) Do paladins and druids exist in the same campaign world? If so, there goes historical accuracy--the timeframes are a few hundred years apart. For that matter, do you allow plate armor with chainmail? Because chain preceded plate by a few hundred years. Don't fool yourself regarding the historical accuracy of your games. If you're running D&D, it ain't historically accurate by any stretch of the definition.
ForceUser said:I love Euro-centric homebrew campaigns; in fact, I'm running one. Yet never since the first time I cracked open the 3.0 PHB in August of 2000 have I thought, "Hey, this monk doesn't belong!" It never crossed my mind that it was an issue for some people until I read this thread, and I'm as white as white boys get, and I do love my knights and dragons. For me, having a core monk was always about "Where can I put this guy?" rather than "He doesn't belong." But, hey, I'm biased--I've always loved monks.
I agree that the monk as written is clearly influenced by wire-fu, and while I appreciate the offering, I do agree that he needs more support in core rules. Hmm. Maybe 4E should head toward "d20 GURPS." A toolkit, vice a setting.
Dammit! It's that Christmas spirit -- we're all getting along!Dannyalcatraz said:I reiterate- I LOVE THE MONK. I just think it 1) doesn't belong in the core PHB, and/or 2) that a non-Eastern themed archetypal unarmed combat specialist IS needed in the PHB.
Dannyalcatraz said:that a non-Eastern themed archetypal unarmed combat specialist IS needed in the PHB.
Well, bring on the machine guns, mutants, cowboys, costumed superheroes, Victorian mad scientists and lasers then!
(a) provide enough material ie. classes, races, flavour, rules, magic, etc. that supports an Asian-style campaign so that the monk isn't out of place; or
(b) exclude the monk from the core rules and consign it to the Oriental Adventures book, which does contain enough material to support Asian-style classes
Nyaricus said:It should also be noted that for thousands of years, Europeans and Asians didn't mix bloodlines. It is generally accepted that ther are three main "races" of humans (and remember: that is to be read main races) - that would be Caucasion, Mongoloid and Negroid. Only Now-a-days that cultures are becoming more intergrated are issues such as the ones we are debating