Quickleaf
Legend
[MENTION=6799753]lowkey13[/MENTION] Though I'm only on the periphery of Western Martial Arts (more of a taiji/qigong guy), from the more more experienced WMA guys I've spoken with it's not unreasonable to consider a skilled rapier wielder and a skilled longsword wielder pretty evenly matched against one another.
[video=youtube;6r7VWIQCHvM]https://www.youtube.com/watch?v=6r7VWIQCHvM[/video]
In game terms, the greatness of Dexterity is systemic, but can be mitigated by the GM by...
If it's the aesthetic of a Renaissance rapier that's a problem for you, recall that the original historic term "rapier" also included the side sword, which looks a bit meatier for the purpose of stabbing things and leaving thicker wounds. Also, modern "practice rapiers" are more flexible than a historical killing rapier which took a lot more force to flex the strong blade.
[video=youtube;A-CgXTNCNPU]https://www.youtube.com/watch?v=A-CgXTNCNPU[/video]
And if the entire idea of a slender rapier being used to pierce dragon hide and slay minotaurs doesn't feel right, you could always reintroduce the AD&D rule about each weapon dealing different damage versus Medium and smaller targets vs. Large and larger targets. Rapier might deal less damage against a Large+ target, whereas a longsword might deal more damage against a Large+ target.
[video=youtube;6r7VWIQCHvM]https://www.youtube.com/watch?v=6r7VWIQCHvM[/video]
In game terms, the greatness of Dexterity is systemic, but can be mitigated by the GM by...
- including more Strength savings throws (and Charisma and Intelligence too!)
- making combat situations where grappling/shoving (Strength checks) can be critically helpful
- setting up environmental challenges that need to be climbed, jumped, pulled, bended, lifted, etc.
If it's the aesthetic of a Renaissance rapier that's a problem for you, recall that the original historic term "rapier" also included the side sword, which looks a bit meatier for the purpose of stabbing things and leaving thicker wounds. Also, modern "practice rapiers" are more flexible than a historical killing rapier which took a lot more force to flex the strong blade.
[video=youtube;A-CgXTNCNPU]https://www.youtube.com/watch?v=A-CgXTNCNPU[/video]
And if the entire idea of a slender rapier being used to pierce dragon hide and slay minotaurs doesn't feel right, you could always reintroduce the AD&D rule about each weapon dealing different damage versus Medium and smaller targets vs. Large and larger targets. Rapier might deal less damage against a Large+ target, whereas a longsword might deal more damage against a Large+ target.
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