Treebore
First Post
Its what I would have preferred to see in 3E.
No XP's, no feats, no fixed cost, just examples and the DM uses their judgement to fine tune it for their games.
Sounds like it will allow for DM's to add flavor, such as special components and even rituals.
So it lloks like I have found something to like about the 4E approach.
Don't ask me where I read about this, I've read so many web pages and threads today over at WOTC I don't remember. Just something my brain siezed on.
Plus I finally discovered that interactive Demo over at WOTC for learning how to play D&D. Kind of cool. Boring, but still a cool idea.
No XP's, no feats, no fixed cost, just examples and the DM uses their judgement to fine tune it for their games.
Sounds like it will allow for DM's to add flavor, such as special components and even rituals.
So it lloks like I have found something to like about the 4E approach.
Don't ask me where I read about this, I've read so many web pages and threads today over at WOTC I don't remember. Just something my brain siezed on.
Plus I finally discovered that interactive Demo over at WOTC for learning how to play D&D. Kind of cool. Boring, but still a cool idea.