I take an AOO on my ally

two

First Post
"My" party is in combat. A fighter gets hit by a fear spell, and decides to "RUN" away from the combat as fast as possible. (uses the RUN action). He runs by the rogue. The rogue has weapon out, threatens an area, and decides to take an AOO on his ally the panicked fighter, and "trip" him up. The rogue succeeds, the fighter is tripped, and next round the cleric removes fear from the fighter.

Question: Is it legal to take AOO's on your allies if you want to?
 
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Yep. Even if he wasn't affected by fear, and you decided to be a bastard, you could. You decide whether to let someone through one of your threatened squares.

Calypso
 


Not sure about that. The precise language is that "enemies" get to take an AOO on someone. Was the fighter an enemy? Is the rogue paying attention to defend himself against this character?
 


Functionally, the way it works is that any action that provokes an AoO, provokes an AoO - but you choose to ignore those AoOs that are generated by your allies. Usually. 'Cause I mean they're your allies after all; the ally and enemy appelations all boil down to choice, in the end. They're more semantics than a hard and fast designation.


An example - the party is discussing what to do with some prisoners that they have tied up. You, the monk, are saying that you should question them, your sorcerer friend next to you just wants to blast them to kingdom come. The group goes back and forth on the issue, until at one point the sorc decides to take matters into his own hands and rounds on the captives, busts out the bat guano and starts to cast a fireball. He fails to declare that he's casting defensivly, and so he provokes an AoO from you, and you say that you're going to grapple him to prevent him from completing his spell. He's still your ally, but he still provoked an AoO from you.
 
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Len said:
The rogue decided to attack the fighter. That makes him an enemy. There are no team jerseys in D&D.

Citation?

Sejs said:
Functionally, the way it works is that any action that provokes an AoO, provokes an AoO - but you choose to ignore those AoOs that are generated by your allies. Usually.

Citation?

Sejs said:
An example... He fails to declare that he's casting defensivly, and so he provokes an AoO from you, and you say that you're going to grapple him to prevent him from completing his spell. He's still your ally, but he still provoked an AoO from you.

Flat-footed?
 

If you provoke an AoO by letting your guard down, why not simply assume that your guard is always down vis-à-vis your friends, and thus, it should be a constant AoO-rama? :p

AR
 

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