The pc would be more surprised by the guy in his party running around than the enemy running around? Seems like they would be both more or less equal on the scale of, 'why would anyone do that??'
I think it was actually a good use of resources (as most characters only get one aoo a round anyway).
Metagaming would be more like, 'I run around the bad guy in an arc right past character X who has trip so he can stop me.'
This use seems nice and creative, and works directly in a way I can picture actually happening in the game world
I think it was actually a good use of resources (as most characters only get one aoo a round anyway).
Metagaming would be more like, 'I run around the bad guy in an arc right past character X who has trip so he can stop me.'
This use seems nice and creative, and works directly in a way I can picture actually happening in the game world
