D&D (2024) I think we are on the cusp of a sea change.


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That is demonstrably untrue. A broken clock, i.e. one that does not properly function, could be continuously incorrect due to losing or gaining time.

Now a stopped clock will be right twice daily.
This is one of the finest examples of pointless semantics that I've seen on the internet for a while, given that by "broken", about 95% of people would mean "stopped" in this case.
 



That is demonstrably untrue. A broken clock, i.e. one that does not properly function, could be continuously incorrect due to losing or gaining time.

Now a stopped clock will be right twice daily.

Similarly, there are few things around that can be compared as easily as apples and oranges.
Hey, I can't help it if you don't understand the concept of time zones. Or, if you want to be super picky that because of the theory of relativity and time dilation that somewhere (probably on the event horizon of a black hole) the time will be correct at least twice a day.
 

Now you're just not bothering to read, is pretty sad stuff.

Mod Note:
It would be great for you to think about what your intended goal in saying that was.

Dollars to doughnuts, either:
1) This sentence did not serve your purpose, and was a bad idea, or
2) Your actual purpose, if you stated it, would likely get you booted from the thread.

Next time, don't start posts with accusations against the other speaker.
 

While there are aspects of this evolution that will remain, much of it is cyclical. It is kind of like music - you go from periods of 'light' pop music to serious 'heavy' music and back and forth as time goes by.

Some of the adancements will be maintained. I doubt drow, orcs and other humanoids will be considered innately evil, for example. However, I think we will see periods of shallow storytelling that fears to offend and often gives us flat or sympathetic villains (note: you can have sympathetic villains in many types of storytelling, but fearful storytelling often uses this tactic), and then we'll see a return to darkness with storytellers in movies, TV, books and D&D embracing the use of truly evil beings as villains - using horrible things to get their way.
 

LOL!

Bro, you don't understand why that is there.

It has nothing to do with "educating the audience", for goodness sakes. Why would think that? Can you explain? It's there to stop them getting sued. That's the sole purpose. It isn't there for the audience at all, it's there for the lawyers.
I think a lot of the stuff being changed is there for the lawyers too.
 

I think a lot of the stuff being changed is there for the lawyers too.
Which bits?

I can't immediately see a single thing in the current list of changes which is "for the lawyers" (note: I work at a law firm and used to be a legal researcher, but am not a lawyer).

Who would be suing WotC on what basis?
 

I think a lot of the stuff being changed is there for the lawyers too.
I don't think so. There's nothing legally at issue.

The issue I believe is that the days of 'no bad press' are long gone, and Wizards doesn't want negative articles being blasted across Twitter.
 

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