sukael
First Post
At first there are stories of horrible murders and tortures perpetrated by sleepwalkers. Then, in coastal towns, ships start getting destroyed - sunk by sudden hull fractures, or scuttled after every crew member is killed. Finally, stories start coming back to civilization of men with dead looks and rotting limbs traveling further inland, killing anyone or anything they come across.
The invaders are from the ocean depths, and though their minds are ancient and powerful, their goals and desires are as foreign to man as anything can be. In sleep, the elder minds warp the thoughts of dreamers; in the shallows, their tormented, twisted servants destroy ships and alter weather patterns; on land, drowned corpses infected with parasites and ancient memories murder and march.
Sample creatures to use:
The invaders are from the ocean depths, and though their minds are ancient and powerful, their goals and desires are as foreign to man as anything can be. In sleep, the elder minds warp the thoughts of dreamers; in the shallows, their tormented, twisted servants destroy ships and alter weather patterns; on land, drowned corpses infected with parasites and ancient memories murder and march.
Sample creatures to use:
- Aboleths and mind flayers - servants of the elder minds. In some cases these come from the depths; in other cases they are humanoids (or other creatures), living or dead, twisted into their current form. (Use the psionic versions.)
- Ghouls, skeletons, and zombies - surface dead suffused with symbiotic and parasitic creatures that return to them a semblance of dead. (Change these to the Aberration type, give them psionic powers as wanted - there are templates that can do this kind of thing for you fairly easily. This way, too, you can have plenty of "undead" without denying the party rogue sneak attacks.)
- Living spells (mind-affecting spells, necromancies) - thoughts given form and shape and sent to the world above. Use these on telepathic or psychometabolist psionic powers for extra weirdness.
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