Something scary this way comes...
Evanar notices the creature step into the clearing just in time to intercept it as the feline predator tries to rush the camp...... And with a quick, powerful chop, he splits the beast's skull and spine in twain! The beast falls heavily to the ground at Evanar's feet, just before it could make its own assault, blood spurting from its split head and neck.
However, a second or two later, another creature steps out of the brush some ways to Evanar's left, snarling to get his attention, and it raises a paw.......to grab its upper lip and peel back the skin from there, revealing a frightening visage of bone and muscle as it screeches menacingly in Evanar's direction!
Despite Evanar's quick victory over the first predator, the strange death's-head visage and predatory howl surprises and rattles him for a moment.
[sblock=ooc]Evanar got a 22 initiative, and was thus the only person who both 1) beat the creature's init and 2) spotted it in time to act in the surprise round. Anyway, his critical hit just one-shotted the predator.
I need a Will save from Evanar. Also, initiative for Abrielle. But Fayne and Storn may now take their surprise round actions. Just a standard action or move action each, not both, and no full-round action. Then we'll begin the first normal round.
I'll probably have to handle Storn's action (which comes after Fayne's). I'm editing my earlier post to fix the mixup about Selua and Storn; it was obviously Storn who rolled the high Spot check.
MAP (note, critter #1 is dead)
X X X * * X * X * X X X *
X X * C C C * 1 C C X * X
* 2 C C C C C E C C C X X
* C C C C C C C C C C * X
X C C C tt Ctt C C C C X *
X C C M tt Ftt C C C C C X
* C C tt hhh C C tttt s C *
X C C tt Ctt p m a A C X X
X C C C T tt S tttt C X * X
* C C C C C C C C C C * X
* C C C C C X * X X * X X
X * X * * X * X * X X X *
Map Key: A = Abde'ragman, a = Abrielle, E = Evanar, F = Fayne, M = Merrick, m = mule, S = Selua, s = Storn, T = Tarven, 1-? = monsters, C = empty 5-foot space in the clearing, t = tent, p = firepit, h = horse corpse, X = empty and mostly-clear forest terrain, * = space half-occupied by a tree (partial cover +2 AC/+1 Reflex)[/sblock]